SAC Posted March 30, 2019 Posted March 30, 2019 Hi, I want to apply looksmenu tattoo overlays (from https://www.nexusmods.com/fallout4/mods/25000) randomly via a cloak spell (which I am already using for other random stuff, and it works), but I don't know how to call the looksmenu add overlay function Any pointers would help Thank you!
ijakor Posted March 30, 2019 Posted March 30, 2019 you might get an idea here: https://www.loverslab.com/topic/105555-slavetats-by-murfk-ported-to-se/
SAC Posted March 30, 2019 Author Posted March 30, 2019 2 hours ago, ijakor said: you might get an idea here: https://www.loverslab.com/topic/105555-slavetats-by-murfk-ported-to-se/ Thank you! but that seems to be slavetats (for skyrim), whilst I'm looking for Looksmenu (Fallout 4)
ijakor Posted March 30, 2019 Posted March 30, 2019 just a simmilar mod what does you want to acchive, perhapes you get some ideas there how it is done skyrim se and fallout 4 are not too different. perhapes contake the mod athours of looksmenu and slavetats on the entry points.
SAC Posted March 31, 2019 Author Posted March 31, 2019 From the LM script source: ; Adds an overlay and returns the UID, also sets the Entry UID to the new UID int Function Add(Actor akActor, bool isFemale, Entry overlay) global native What I don't know is how to specify the overlay ?
SAC Posted April 4, 2019 Author Posted April 4, 2019 Solved It's a number of posts over two pages, starting here
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