Jump to content

Fo4 Animations and Morph targets/Shape Keys


Kiara

Recommended Posts

Hi there,

Animations for FO4 are no new thing, so I hope someone with more eyperience than me could help me out here.

 

The whole 'classic' animation stuff isn't the problem. Making a few bones wiggle and so on.

But Facial animations:

I would like to use either blenders shape keys or resective the morph targets from 3dsmax.

Mostly because I'm rather unmotivated to rig a face with bones.

Unfortunatly, I'm on a loss here. i have no idea how to get them into the hkx files.

 

Has somebody worked with this, and achieved results?

If not, what is your aproach to facial animations?

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use