Jump to content

Where to get schlongs for creatures?


Recommended Posts

37 minutes ago, MadMansGun said:

More Nasty Critters Special Edition (aka: MNC / MNCSLAL / MNCv11)

 

Creature Framework SE

 

JContainers SE
https://www.nexusmods.com/skyrimspecialedition/mods/16495

 

SexLab Animation Loader SSE (aka: SLAL, SLALSE)

 

Alright, installed them. Creature Framework won't show up in the MCM though. SLAL does. Creatures penises aren't showing up either when in a sex scene?

Link to comment

Huh, interesting. Creature Framework appears in the MCM after installing Sexlab Aroused SSE. The cocks appear too, gonna try and see if things work smoothly now...

Link to comment
3 hours ago, Norli said:

Huh, interesting. Creature Framework appears in the MCM after installing Sexlab Aroused SSE. The cocks appear too, gonna try and see if things work smoothly now...

right, i probably should have just posted this (but the SSE part is not done yet):

https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

due to some sort of error Creature Framework needs the script files from Sexlab Aroused to run right.

Quote

 

Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the script files from Sexlab Aroused to fix this problem.

https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Creature Framework not registering mods or stuck in a registering loop:
try reinstall JContainers.
https://www.nexusmods.com/skyrimspecialedition/mods/16495

 

There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
the problem was you had to remove them before you could register/reregister Creature Framework based mods into Creature Framework.

 

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use