Militus Posted June 4, 2018 Posted June 4, 2018 Hey folks, after spending over 24+ hours on various occasions trying to get things to work, I atleast got most of my things semi stable.. My main issues now are: - Raider children ain't killable, I have one in Cordon when trying to get to the museum. He's not shooting back but I can't kill him either. - Women are in underwear all the time, even during sex, so I'm afraid nudesuit may not be working. - Some animations seem to crash my game. 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm DLCUltraHighResolution.esm 7 7 Unofficial Fallout 4 Patch.esp 254 FE 0 ccgcafo4011-factionws11vt.esl 254 FE 1 ccgcafo4022-factionas11vt.esl 254 FE 2 ccrzrfo4003-pipover.esl 8 8 SpringCleaning.esm 9 9 ArmorKeywords.esm 10 a Loads.esm 11 b NewCalibers.esp 12 c SimSettlements.esm 254 FE 3 ccbgsfo4056-dglabb.esl 13 d Companion Infinite Ammo and Unbreakable Power Armour.esm 14 e SettlementKeywords.esm 15 f EthreonMasterPlan.esp 16 10 TortureDevices.esm 17 11 Devious Devices.esm 18 12 Knockout Framework.esm 19 13 TrueStormsFO4.esm 20 14 four_play_resources.esm 21 15 four_play_Nudesuits.esm GraveDigger.esl 22 16 CommonwealthConifersREDUX.esp 23 17 TrueGrass.esp 24 18 settlemods_collection105.esp 25 19 Boston Breeder.esp 26 1a Armorsmith Extended.esp 27 1b Armorsmith All DLCs Patch.esp 28 1c The Eyes Of Beauty.esp 29 1d LooksMenu.esp 30 1e Dogmeat's Backpack.esp 31 1f K9TacticalHarness.esp 32 20 Automatron Protectrons Expanded.esp 33 21 Lots More Male Hairstyles.esp 34 22 AzarPonytailHairstyles.esp 35 23 CROSS_GoreCrits.esp 36 24 CROSS_GoreCrits_FarHarborPatch.esp 37 25 dD-Enhanced Blood Basic.esp 38 26 dD - Small Splatter Size.esp 39 27 dD - MoreBloodandBits.esp 40 28 NPC Spawner.esp 41 29 BetterSettlersNoLollygagging.esp 42 2a CGuard.esp 43 2b dinomore.esp 44 2c ModdableRobotSettlers.esp 45 2d LongerPowerLines3x.esp 46 2e SettlementLimitSlashedFarHarbor.esp 47 2f IMP.esp 48 30 TakeCover.esp 49 31 3dscopes.esp 50 32 3dscopes-AddToSpawnList.esp 51 33 3dscopes-FarHarbor.esp 52 34 3dscopes-NukaWorld.esp 53 35 SC_ExpandedScrapList.esp 54 36 SolarPower.esp 55 37 VisibleCompanionAffinity.esp 56 38 EvilViking13_WastelandWalls.esp 57 39 WeightlessAid.esp 58 3a WeightlessJunk.esp 59 3b 3DNPC_FO4.esp 60 3c project eba.esp 61 3d Modern Firearms.esp 62 3e Pip-Boy Flashlight.esp 63 3f NoBoSHostilityPreset.esp 64 40 3dscopes-framework.esp 65 41 Improved Boston Airport.esp 66 42 nvvault1080.esp 67 43 Immersive Corpses.esp 68 44 InteriorsEnhanced-All-In-One.esp 69 45 MosesSubmarine.esp 70 46 Raider Children.esp 71 47 Eli_Armour_Compendium.esp 72 48 The Deadly Commonwealth Expansion.esp 73 49 FP_RSE.esp 74 4a BetterSettlers.esp 75 4b BetterSettlersMortalSoldiersPack.esp WE2MFCombine.esp 76 4c ImprovedBoS.esp 77 4d ImprovedBoS-Automatron.esp 78 4e SpringCleaningCompatibilityPatch.esp 79 4f ImprovedBoS_FH.esp 80 50 BetterSettlersCCAPack2.0.esp 81 51 Campsite.esp 82 52 Campsite-AWKCR.esp 83 53 Campsite-Full-Sleep.esp 84 54 NewCalibers_ModernFirearms.esp 85 55 mjp_PTRS41ATR.esp 86 56 SkibsWeapons-REDUX.esp 87 57 TDCE + AE Patch.esp 88 58 3DNPC_FO4Settler.esp 89 59 Killable Children.esp 90 5a DiverseChildren.esp 91 5b Modern Sidearms.esp 92 5c Orphans.esp 93 5d BuildingGroundFix.esp 94 5e TEEParty.esp 95 5f TEEPartyDLC.esp 96 60 MoreBobbleheads.esp 97 61 DeployableTurretsPack.esp 98 62 DTP - AWKCR Compatibility.esp 99 63 3DNPC_FO4_DLC.esp 100 64 Conquest.esp 101 65 standaloneconstruct.esp 102 66 four_play.esp 103 67 MakeYourOwnSynths.esp 104 68 stumbleuponinteriors.esp 105 69 AzarHolsteredWeapons.esp 106 6a Finch and Graygarden Elevator.esp 107 6b FO4 NPCs Travel.esp 108 6c ConcordSettlement.esp 109 6d AtomicRadio.esp 110 6e IMG_Castle_Wall_Patches.esp 111 6f salvagebeacons.esp 112 70 Scrap Everything - Ultimate Edition.esp 113 71 ScrapUpdate - Ultimate.esp 114 72 SSEX.esp 115 73 OCDecorator.esp 116 74 OCDecoratorDLC.esp 117 75 OCDispenser.esp 118 76 orphans AE Patch.esp 119 77 urchins in action--boston edition.esp 120 78 Diverse Children + Orphans - Compatibility Patch.esp 121 79 CBBE.esp 122 7a DiverseBodies.esp 123 7b Children Extended.esp 124 7c SchoolDeskObject.esp 125 7d Rogg DD Items Manager.esp 126 7e FP_FamilyPlanningEnhanced.esp 127 7f FPEDogAddon.esp 128 80 FPESuperMutantAddon.esp 129 81 Vivid Weathers - FO4.esp 130 82 TrueStormsFO4-FarHarbor.esp 131 83 WeatherSynergy-VividPriority-N-ES-x2.esp 132 84 TrueStormsFO4-EarlierSunsets.esp 133 85 Vivid Weathers - FO4 - Far Harbor.esp 134 86 WeatherSynergy-FarHarbor-ES-x2.esp 135 87 TrueStormsFO4-EarlierSunsetsFH.esp 136 88 TrueStormsFO4-FarHarborExtraRads.esp 137 89 TrueStormsFO4-GlowingSeaExtraRads.esp 138 8a TrueStormsFO4-NukaWorld-FH-Compat.esp 139 8b Vivid Weathers - Nuka World.esp 140 8c WeatherSynergy-NukaWorld-FH-Compact.esp 141 8d Vivid Fallout - All in One - 4k.esp 142 8e FO4Hotkeys.esp 143 8f NewCalibers_ModernSidearms.esp 144 90 Loads of Ammo - Leveled Lists.esp 145 91 WSE2 - Alternate Weapon Names.esp 146 92 Mindless_Sex.esp 147 93 4PlaySEU.esp 148 94 Crazy_Animations_Gun.esp 149 95 FO4_AnimationsByLeito.esp 150 96 StartMeUp.esp I know it's a lot. Any help is appreciated. :x Edit: I've reinstalled animations, AFTER nudesuit as I totally read that wrong.. I am using Nude Uncut, but without it there was nothing at all. I've gotten rid of Raider Children, so may start back over from the vault if anyone thinks it'll cause issues. I don't really overly care about that anyway at this point. Reinstalled CBBE to not have NeverNude. I could've sworn somewhere in FP it said that NeverNude worked with removing it for sex scenes, so I'll just be naked all the time I guess. Not sure if this fixed animation crashes. Edit2: Actually reinstalling CBBE still didn't fix any of that. Edit3: Okay fixed the body. Shame about the nude, and nudesuit not working, but that's really not a huge deal. One step closer atleast!
heroscomeback Posted June 4, 2018 Posted June 4, 2018 I see several conflictions just in your load order. Also, you were using the NeverNude option in CBBE? Why? If you choose the NeverNude option your character will be, well...never nude. Even during sex scenes...you need to go into Bodyslide, set your body shape and "build" the body using the CBBE Physics option. That's your best bet. First off, you have Vivid Weathers and True Storms installed. You should only have one. Delete Diverse Bodies, it's just not worth the trouble. Delete Mindless Sex unless you really need it that badly. There's a chance it conflicts with RSE. Scrap Everything conflicts with either Four-Play or RSE for some reason. I can't remember why, I just know that it does. You need "Immersive Killable Children". It's basically an update to the now defunct Killable Children mod. Immersive Killable Children, ANiceOakTree's Diverse Children, Raider Children and Better Settlers have a SPECIFIC installation procedure you need to follow or else they will conflict. Move RSE to the bottom or as close to the bottom of your load order as possible. And please, optimize your load order. Everything is all over the place so I bet you have conflictions abound. That's probably why your game is crashing. Just trying to help!
Militus Posted June 4, 2018 Author Posted June 4, 2018 I misread the Nevernude option- the downside of installing a lot at once! I fixed that, though. I've yet to properly use Bodyslide as I've only used the base body for testing purposes. I do this through the customisation menu? I have a patch for Vivid Weathers & True Storms to work together. :] I think I had a mod that relied on Diverse Bodies, which is why I had it-- I could be wrong. Why do you say (your opinion, ofcourse) it isn't worth the trouble? Mindless Sex has been removed already, thank you. : ) Really? That's odd. I'll take a look at that later. I added Immersive Killable Children shortly after I wrote my last edit and it does work now. Thank you! I'll take a new look at the Killable Children, Diverse Children, Raider Children and Better Settles and reinstall those if needed. Optimize it? How do you mean-- sorry. I used LOOT, I figured it'd be fine. And thanks. I know I make a lot of mistakes, especially when I keep hammering at it over and over. Slowly getting there, heh. Edit: I checked all four out and don't see any specific installations for them. The only one that was more complex was Better Settlers which I've installed carefully already. I'm guessing there's a special installation for them somewhere?
heroscomeback Posted June 4, 2018 Posted June 4, 2018 1 hour ago, Militus said: I misread the Nevernude option- the downside of installing a lot at once! I fixed that, though. I've yet to properly use Bodyslide as I've only used the base body for testing purposes. I do this through the customisation menu? I have a patch for Vivid Weathers & True Storms to work together. :] I think I had a mod that relied on Diverse Bodies, which is why I had it-- I could be wrong. Why do you say (your opinion, ofcourse) it isn't worth the trouble? Mindless Sex has been removed already, thank you. : ) Really? That's odd. I'll take a look at that later. I added Immersive Killable Children shortly after I wrote my last edit and it does work now. Thank you! I'll take a new look at the Killable Children, Diverse Children, Raider Children and Better Settles and reinstall those if needed. Optimize it? How do you mean-- sorry. I used LOOT, I figured it'd be fine. And thanks. I know I make a lot of mistakes, especially when I keep hammering at it over and over. Slowly getting there, heh. Edit: I checked all four out and don't see any specific installations for them. The only one that was more complex was Better Settlers which I've installed carefully already. I'm guessing there's a special installation for them somewhere? NeverNude issue fixed - good. Weathers patch - good. Diverse Bodies is a Vinfamy mod which is now outdated and pretty much no longer supported. Mindless Sex gone - good. Let me know what you find on the scrap everything mod. I swear it conflicts but maybe Flashy or someone fixed the conflict? I can't remember. Glad Immersive Killable Children worked for you! The specific installation is only necessary if you're using Orphans of the Commonwealth. I don't see you using that so you should be okay. Just for reference, I have Raider Children, Diverse Children, Better Settlers, Better Settlers CCAPack, Better Settlers No Lollygagging, Orphans of the Commonwealth and Immersive Killable Children set like that in my load order. If you used LOOT then you should be okay. Don't worry about mistakes, it happens. We all make mistakes. I hope you get everything working.
AWP3RATOR Posted June 5, 2018 Posted June 5, 2018 6 hours ago, heroscomeback said: NeverNude issue fixed - good. Weathers patch - good. Diverse Bodies is a Vinfamy mod which is now outdated and pretty much no longer supported. Mindless Sex gone - good. Let me know what you find on the scrap everything mod. I swear it conflicts but maybe Flashy or someone fixed the conflict? I can't remember. Glad Immersive Killable Children worked for you! The specific installation is only necessary if you're using Orphans of the Commonwealth. I don't see you using that so you should be okay. Just for reference, I have Raider Children, Diverse Children, Better Settlers, Better Settlers CCAPack, Better Settlers No Lollygagging, Orphans of the Commonwealth and Immersive Killable Children set like that in my load order. If you used LOOT then you should be okay. Don't worry about mistakes, it happens. We all make mistakes. I hope you get everything working. On Scrap Everything - I have this in my LO, it is the very last thing to load and seems to play well with the Four-Play, RSE, etc. I have no issues scrapping things and haven't noticed issues with the settlement items added by FP or FP related mods, as a result. I'm using the Scrap Everything Ultimate edition, buildinggroundfix and scrapupdate ultimate. I probably should merge these at some point, but that's another story for a different day. Diverse Bodies seems to be unsupported, but I haven't needed to update it and it still seems to work well - meaning it's still doing something
Militus Posted June 5, 2018 Author Posted June 5, 2018 I'll get rid of Diverse Bodies then, part of me doesn't want to but I trust you! Haha. I'll try to work with Scrap Everything for now though. I do use Orphans of the Commonwealth, I had to get a patch to work with some of the others I believe. Oh-- so it was okay? Kk cool! Thanks so much btw ❤️ Edit: Seeing AWP, (as I was typing he posted it seems!) It seems most everything is gucci then?
AWP3RATOR Posted June 5, 2018 Posted June 5, 2018 Well specifically, your original load order had: Raider Kids Killable children DiverseChildren Orphans More orphans stuff... As the game load settings top to bottom, the Raider Kids weren't killable, then killable children fixed that, but the DiverseChildren unfixed it Putting these into the correct order will solve the 'killableness', but may overwrite other things that DiverseChildren requires. See below example of what is happening. From left to right, this shows the priority with the rightmost mod "winning" on the children's records. As you had it, note that the Essential flag is added back (that Killable Children removed). Additionally the "Child" flag removed by Killable Children was added back by DiverseChildren. Simply switch that load order around so that you can teach Little Johnny some proper manners! Recommended Order: DiverseChildren Raider Kids Killable children Orphans More orphans stuff...
Militus Posted June 5, 2018 Author Posted June 5, 2018 Huh, that actually makes a lot of sense! I always found it odd what had to be at the top or what had to be at the bottom.. The main things are important so are at the top.. Yet other important things are at the bottom. x') Immersive Killable Children fixed it though, so woop! Edit: Still don't quite get how to use Bodyslide though.
AWP3RATOR Posted June 5, 2018 Posted June 5, 2018 Think of your load order like a set of switches. Many mods add wholly new records to the game and affect no vanilla records, and so these are generally conflict free. However, when mods affect vanilla records they can conflict with each other. One mod turns the switch on, another loading later in the order turns it back off. Many mod authors are good about having this type of information on their page, but it's not 100% in a all cases. The best way to know is to load your entire load order in to xEdit (as above) and check for conflicts. Remediation of the conflicts can most often be solved with simple load order placement adjustments - but in some cases merged patches will need to be created. This is most commonly found when 2 mods update 2 different settings on the same record. As an example, imagine you had two mods that updated the combat knife. One mod increase the base damage and the other increased the attack speed. One would always cancel the other out, regardless of load order. To solve this, a merged patch would be needed to incorporate both settings changes into a single plugin. But that's more advanced than I think you need here. What sort of BodySlide issues are you having?
Militus Posted June 5, 2018 Author Posted June 5, 2018 What is xEdit exactly? But-- that's a very interesting way of putting it! Thank you. Yeah, that makes a lot of sense-- I never know when or not to make a merged patch. And I just haven't used it/have no idea how to use it, I'll look at the page of Bodyslide when I get to it and try to figure it out. Thanks! Seriously you guys are the best.
AWP3RATOR Posted June 5, 2018 Posted June 5, 2018 xEdit is the general common name for a plugin editing software for Bethesda games. It's community made, and in many respects superior to the Creation Kit/G.E.C.K. as it allows for easy (depending on skill level) and rapid adding/editing of plugin settings without the overhead and bugs from Creation Kit/G.E.C.K. The 'x' in xEdit is replaced by an abbreviation for each game that it supports - they are different softwares, available on Nexus. FO4Edit is the one for Fallout 4, for instance. Skyrim and Skyrim SSE also have their own versions as well: TES5Edit, SSEEdit, etc. The comparison screen shot I posted above of plugin settings was captured from FO4Edit (xEdit) for Fallout 4. Note, ALL of the mods I have created have been done exclusively in xEdit. I generally use the Creation Kit/G.E.C.K. for reference purposes or if I need to edit things in plugins that aren't available in xEdit or are easier to do in CK (like quests, dialogue, etc.). Here is some information about xEdit from the S.T.E.P. wiki and a link to a host of Fallout 4 specific tutorials where you can find just about anything you might be looking for
Militus Posted June 7, 2018 Author Posted June 7, 2018 Ohhh, I see! That's interesting. A bit above my paygrade I think haha. Actually now that you mention the names it sounds a bit more familiar, hrm.. That's pretty dang cool. Thanks for the info again! With AAF RSE coming out I feel like I may have wasted time getting all of this installed.. But I guess I can keep my female character in FP and just make a new Nexus profile for my male character once AAF is properly out? I'm not a fan of starting off, especially cuz I like building settlmenets haha. Do you know anything of making modifications (preferably not replacements, but new models) to armour etc? Been trying to get help on the nexus forums but with little luck. If you wanna know exactly what I mean I can PM it. Not sure if I'm allowed to post the link. Edit: Also, I can NOT get Nuclear CBBE bodies working without blackface. Edit2: Playing a bit, I found that Preston got knocked down in that original fight and is struggling to keep moving to where he needs to go after I picked him up. Edit3: Aaaand it seems I can't exactly start conversations with people.. Pressing E on them does nothing unles they have a quest for me. No random words or anything. Think it doesn't work on random traders either. So it's not just Preston. Most NPCs seem to just be broken.. Damnit, and just as I thought my game was good. *sigh* Edit4: 'New' char to see (can't actually load into a new game but I got chars that just came off the mirror in Sanctuary start) if it'll happen again.. Doing bodychange with the console command, clicking body and exitting to fix camera.. Did not fix camera, in fact it's just T-posed now. That meant to happen? Also- happens in erry game.
AWP3RATOR Posted June 10, 2018 Posted June 10, 2018 @Militus Honestly, I would separate this into the two issues that it is, at this point: 1. Making new armor mods - questions/answers/etc. 2. Your present game seems to have been messed up by something As for #1, yes I know about this as do many others here - and we're a helpful bunch. For #2, I recommend a new thread in tech support. You'll want to include additional details too, like your mod list, when did this start occurring, had you recently made any changes to your load order? Which mod manger do you use? etc. screenshots are helpful too. Easy google is your friend, the "blackface" bug is a known issue with the high res skin pack, CBBE, and other custom body mods. There are fixes available for it on Nexus.
Militus Posted June 10, 2018 Author Posted June 10, 2018 Hrm, to 1# Can I even make a thread about it here, since it may aswell be posted on Nexus? Just.. had no real help there. #2 I can do that, aye-- I'll try to get video of it too. The blackface wouldn't be resolved, I don't use high res-- ty anyway tho
Militus Posted June 14, 2018 Author Posted June 14, 2018 There! Armour thread: RSE & AI being broken:
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