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Sewerat's Community Beastmen Add-on (Pt.1) 1.1.2

   (2 reviews)

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About This File

***you can replace older versions with the newer one
Hi, I am making an add-on mod for the main Community Beastmen. 

The purpose of this mod is to make the Beastmen as a faction fits more into the narrative of Community Beastmen mod.

 

What this mod does: 

-add new skills for generic lords and heroes: 4 for each generic lords and 2 for heroes

-add new abilities for certain generic lords and heroes 

 

My plan for PT.1:

-reskin/rewrite passive abilities; for example, Primal Fury -> Primal Lust

-adding new active abilities for certain generic lords and heroes 
-changing images for each skill due to my ethical concern (I will address it more in notes section)


===============================================
 

My future plan:

There will be a part-two of this mod. The second part content is all about hunting down female legendary lords and by doing so, you will be met with a dilemma: receive a powerful buff or corrupted items of each defeated female legendary lord.  The cover arts will be made by me using either SFM or Blender 
I'm currently working on it. Something may be changed but for the better.
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Notes:
-This mod might be overpowered in some aspects of gameplay but after some testing from me and my testers; I can conclude that it is still somewhat balanced. All new added skills and abilities does not provide any extra power toward auto-resolve. 
-My English when it comes to writing smut is mediocre at best which is why I asked some of the writers to help me. You can find their names in the special thanks section.
-Though, all of images are under fair-use; I am still obligated to replace some of them which their creators have not yet to respond to my messages. The borrowed contents are only noticeable in certain parts of the gameplay
-I've learned so much about modding Total War during the creation of this mod, and I am looking forward to learn more about it. Currently, I'm quite familiar with modeling but I have no idea how to script which I have to study more about it. 

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Image credits for each skill and ability: 
Drakslewddraws       Ray               Zharts

kokoborohen         valerie-v      ankestofdans
Boxofwant           djayo            Lucient
Powergene        Tang
vex'ahlia           Seed-of-Chaos
Forkonatable (I milked the s*** out of his works because his friend, Op-Crowe le croisé  said I could use it freely)

================================================
Special Thanks
- RolePlayer (writer, Tester, possibly sent by Slaanesh himself or her if you are 40k fanboy)
- ReginaDea, Flutter (writer, Tester, did an excellent job)
- Brightlink (Tester, share the same idea)
- Ciro (Inspiration)

================================================


Have fun hunting elves.

image.png

Edited by Sk_Sewer Rat
update


What's New in Version 1.1.2   See changelog

Released

CA updated a new table (a really useful one too) and it broke the skill trees.
Now the mod should be working again ?


User Feedback


cxvbcxgdf

   2 of 2 members found this review helpful 2 / 2 members

Great stuff! I was looking for more changes to the gameplay side of things to complement the models from community beastmen and this is just the thing. Any idea when part two will be out?

Response from the author:

Hey, thanks man! You can follow my pt.2 progression in LazyIcarus's server in community-beastmen channel. My mod will take me 2-3 months or more. I can't give the exact number. 

Link to review
BasementDweller1

   2 of 2 members found this review helpful 2 / 2 members

Some grammatical and spelling errors here and there, but from what I can see, its overall very good! Cant wait for part 2

Response from the author:

Thanks, man. I will release another patch for pt.1 in about a week. I will make sure to review all description again. 

Link to review
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