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MerCom (third-party update, compatibility with Slavery mod) 1.1


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About This File

Remember this mod? 

I was playing around with it in-between irl stuff and working on my other mods, and i began making tweaks here and there. And before I knew it, I had fully integrated it into my own mod, made numerous tweaks, added some AI logic (ai_chance stuff) and added a whole new (if short) event chain. So I figured I might as well post it :)

 

Posted with the original author's blessings, I think it's, again, only fair that anyone can take these files and do whatever they want with them.

 

Requires:

  • (not strictly necessary, but nice to have)

 

Features:

  • You can try to banish the Red Hand from your lands. It won't be easy though, and can have... interesting consequences if you fail
    • If you do succeed, you get a lot of prestige, 5 martial, and the duelist skill; the commander dies, and the title remains active, but its holder becomes independent.
    • Should you decide to invite them again, then the very same mercenary band will join your realm
  • Merged and revamped various maintenance events
  • Reduced odds of children becoming futas
  • Tried (and arguably succeeded) in fixing the rampant character generation of original mod
    • Mind you, I did it by marrying the RedHand veterans and RedHand sluts together (so that they can't constantly leave court through marriage/concubinage)
  • Integration with Slavery mod
  • All of your unmarried daughters will now want to join the Red Hand. Now though, some of them will serve the Red Hand in a somewhat different manner
    • What about your sons? Nothing. I ain't particularly into that part of the mod, so sons don't get to join the Red Hand in any capacity; but it's easy enough to fix. Just look into the huge random_list in the immediate block in redhand.1000. Or event redhand.1003.
  • Somewhat cleaned up code in some places
  • Edited character generation somewhat
  • [NEW-v1.1]: the Red Hand will slowly but surely convert the ladies of the realm into their sluts if the top liege is a redhand slut.

Planed Features:

  • probably none. Yes, I can see places that could use improvements, but I kinda have my hands full-ish now, so updates for this one will probably only include bug fixes

 

So... enjoy, I guess.


What's New in Version 1.1

Released

  • Better performance (streamlined maintenance events)
  • Fixed the event where you banish the Red Hand
  • Event (ai-side only, nothing for the player yet) where females in your realm are converted to redhandsluts one by one
    • the training that redhand's sluts undergo make them somewhat... OP. If you want to fix that, change the conditions for eligible characters in event redhand.3002 (sl_quality variable)

 


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