About This File
Slaver's Retreat
You do not like to pay taxes on your slavetrading busyness?
You need a housespace for slavetrainig with a great amount of torture devices?
You want to have a cosy place to mess around with your slaves?
You need a secure outdoor camp?
Go to slavers retreat. A map marker is open from the beginning so you can fasttravel there without problems. A small poor house, so nobody will believe your big in the business. But walk throug the door and you will see.
(Optimized for use with "pahe home sweet home". Just remove the cage.)
Installation
Easy just drag and drop esp and bsa to your Skyrim Data folder and aktivate the esp. Load order problems, none (cause most is vanilla).
Requirements
Skyrim with all DLC
ZaZ Animation Pack - Tara's Edition V.8.0 plus*
Credits
LorSakyamuni
Stroti
Vurt
Edited by Harvald
What's New in Version 2.0
Released
What's new?
The Slavegarden was completely redesigned and is now much smaller and better to handle then the old one.
The poor looking Retreat part got new pathgrids and collisions so followers now will walk everywhere.
There is no BSA file any more, but loose files.
An SSE version has been added
https://www.nexusmods.com/skyrim/users/82685338?tab=user+files Statues are recommended to make the garden look the same as in the pictures, but they are no dependency, works with vanilla Statues or Edhildils Sexy Statues as well.
Upgrade procedure
If you already use SL Retreat you will have to fetch all NPC slaves from the garden cell and delete a slave camp you build up there. The reason for this is the new slavegarden has not the same position in the worldspace than the old one. So you can leave a slave back there, he will not disappear, but you can only call him to you and never get there
The player character also has to leave the poor Retreat, because some furniture has been moved (not removed) also. So your belongings in the chests will still remain and NPC can stay in these cell.
Now save your game.
Leave the game and remove SLretreat.esp and SLRetreat.bsa. Install with a modmanager of your choice or by dropping esp, meshes, scripts and textures folder into your data folder. Activate the esp and there you go
Have fun
Harvald