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Entry #4


SunAddict

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First real attempt with the extrude tool today. I used it to make a turtle-neck. Came out with a pretty nice jumper (which I promptly ruined with the most vomit-inducing festive texture I could find).

 

I'm debating on whether or not to delete body parts hidden by the outfit; it seems like good practice, but I can't think of an easy way to keep the vertex count on the bodies the same. Two Blender windows maybe...? There must be some little trick to it.

 

To do:
-Learn more about seams
-Simplify underarm areas of clothes

 

Here's today's assault on the boundaries of fashion:


eM74aBv.png

 

BKCm2sv.png

 

 


And a less offensive version:


53NiuEr.png

 

FJ1010d.png

 

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