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Handelo

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About Handelo

  • Birthday 09/24/1987

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  1. I think he means something along the lines of http://www.fileplanet.com/197250/190000/fileinfo/Elder-Scrolls-IV:-Oblivion---Sephiroth-Companion P.S. I second this, if you can manage conversions from Oblivion (I'm positive you can XD).
  2. Missing textures always end up with a default purple texture applied to the object. You'll have to edit the nif file itself using NifSkope to remove the chainmail.
  3. Does anyone know of any armors or clothes made for UNP/UNPB with TBBP support? Everything I've managed to find so far is only for variants of the CBBE body. I could, probably, with some effort, convert my favorite armors myself, but like 90% of the people here, I'm both lazy, and have too much work on my hands as it is
  4. All the current BBP skeletons use the same hierarchy, meaning the same number of bones and the same naming convention - therefore the animations for any BBP skeleton would work on all of them. Nevertheless, it's still the animation of the breast bones themselves that gives the effect of breast physics. A walk animation that doesn't move the breast bones will have static breasts, regardless of what skeleton or mesh you're using. Similarly, a walk animation that only moves 1 breast bone per breast (instead of the 2-4 in this skeleton) will distort the breasts on Dragonfly's mesh. I agree with you on this becoming standard, should the animations all be as high quality as the sneak-peek we've gotten so far. Hopefully Dragonfly will give everyone permission to skin their body meshes to his skeleton and customize the animations - this would become a base asset to every nude mod out there.
  5. This looks awesome! It would require a ton of animations to be remade though, otherwise the breasts will look static (at best - remember Cherry's breast stretching? ugh). I might be able to help with that, send me a PM if you wanna
  6. Judging by the lighting and environment' date=' I'm pretty sure that's not even in Skyrim, but Vindictus. There's a Vindictus mod thread here on LL, though I'm not sure if anyone ported over this over-sexy Succubus under-armor (It's a mod for the original).
  7. You know, it would be far easier for you and us if you simply attached the archives to your post. Non-members can't download attachments Lupina armor looks great btw.
  8. @PhakeOne - The only problem you're facing is the lack of understanding of what part files are. Part files are actually a single archive broken down to several smaller ones, usually due to uploading size limits. Every file (or most of them) in the original archive has been split into these part archives, and these pieces contain the data where the rest of the file can be extracted from. In short, once you have all the part archives in the same folder, you only need to extract the files from the first part. The archiver will automatically access the data stored on the part files and merge it into the original files. Or at least it should. This archive was made using WinRAR, so it's possible that other archive programs would not be able to read the part files correctly. That's why it's got a .rar extension
  9. I found that adjusting the weight slider all the way to the left or right removes the gap in the neck. This also causes some of those textures that wouldn't appear properly to show correctly in game. The weight slider affecting so much' date=' I find weird! The Maid armor, and the Tera HMF R10-terx non glass replacer textures would not display properly until I adjusted the weight slider. Anyone else experience this? Is this due to the body mod being used? [/quote'] Not sure about the textures, but the shadows are caused by skinning mismatches, or when one of the nifs has at least one vertex with more than 4 bone weights assigned. I found the same issue with a mod I made. To fix this would mean to re-skin the model. A lot of work.
  10. Works fine here. You're doing it wrong
  11. Hah, I love it when mods like this get released, not for my personal usage, but solely for the funny comments that ensue. LMAO. On topic, good work papi, looks much better than pretty much any other XXL alternative out there.
  12. Like the style of this one, really great work! Can't wait for the release. Tip: Delete the leg faces under the stockings. You don't want any clipping issues later on .
  13. Sorry everyone, this past week has been hectic, and with my grandmother passing away I hadn't had the time to do much of anything. I'll resume work on this mesh next week. I haven't forgotten about you!
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