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TS4 - WickedWhims Help (contains MxM pics)


ZetsuAi

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Hey!

 

It doesn't matter who initiates the interaction, WW always tries to set actors to proper roles and it should be pretty much random. You can always swap them and they will stay swapped throughout the whole interaction. Just select one and click on the other one to get the swap option available.

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  • 9 months later...

I use sims4 v1.32.1.1020, I have exception reports while using in ww only when I use a later version of Mc Comand center 3.23. I have reloaded all animation versions listed in WickedWhims 2.2.3.102.4 - 5 July 2017. That did not help. I have attached a copy of the exception that I get.


?xml version="1.0" ?><root>


<report><version>2</version><sessionid>cb395687760363c0598b3081</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-08-09 11:14:52</createtime><buildsignature>Local.Unknown.Unknown.1.32.1.1020-1.200.000.287.Release</buildsignature><categoryid>pbox_kindergarden.py:18</categoryid><desyncid>cb395687760363c0598b3081</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3402, in _process_interaction_gen  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 740, in process_one_interaction_gen  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1402, in run_transitions  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3223, in _build_transitions  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3014, in _build_and_log_transitions_for_sim  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3076, in _build_transitions_for_sim  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2567, in get_transitions_for_sim  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2860, in _get_transitions_for_sim  File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4349, in create_jig_object  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 494, in add  File "T:\InGame\Gameplay\Scripts\Se


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  • 2 weeks later...

 

I use sims4 v1.32.1.1020, I have exception reports while using in ww only when I use a later version of Mc Comand center 3.23. I have reloaded all animation versions listed in

 

Wicked

 

Whims

 

2.2.3.102.4 - 5 July 2017. That did not help. I have

attached a copy of the exception that I get.

?xml version="1.0" ?>

2cb395687760363c0598b3081desyncea.maxis.sims4_64.15.pc2017-08-09 11:14:52Local.Unknown.Unknown.1.32.1.1020-initial 1.200.000.287.Releasepbox_kindergarden.py:18cb395687760363c0598b3081Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64')

Traceback (most recent call last):

File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate

File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume

File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3402, in _process_interaction_gen

File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 740, in process_one_interaction_gen

File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1402, in run_transitions

File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3223, in _build_transitions

File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3014, in _build_and_log_transitions_for_sim

File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3076, in _build_transitions_for_sim

File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2567, in get_transitions_for_sim

File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2860, in _get_transitions_for_sim

File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4349, in create_jig_object

File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object

File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 494, in add

File "T:\InGame\Gameplay\Scripts\Se

Try updating MC Command to the latest version 3.7 was released over the weekend.
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