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More Realistic Deaths [w.i.p]


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  • 2 years later...
  • 1 year later...

Imma be honest, I have no idea how to use the creation kit, but here's the .psc for an edited version with no slow mo, more forceful corpse hits, and no screen shake/ effects. (because you're already dead)

I basically did a wild goose chase all night long trying to get the file to compile in the creation kit, I have 0 experience with this so this may sound stupid. 

 

https://www.nexusmods.com/skyrim/mods/66257 - for consoleutil function

https://www.nexusmods.com/skyrimspecialedition/mods/11669 - for mfgconsole function

https://drive.google.com/file/d/0B4iEH8ar3jtxbFlkVzZSVHN0alk/view?resourcekey=0-bTFKQxbSl6Y_4-dZDHE0AQ -  SKYUI SDK 

https://skse.silverlock.org/ - for the SKSE source scripts

 

Changed the havoc impulse from 10 to 80 (Or 70~100 I have no idea which is for which) Your corpse will be like a dead tuna fish while the predators pummel you

Changed the console function SGTM which forces you from 0.25 time to normal 1.0 time

Added the console function [sisme 0] in tandem with the SGTM 1.0 function to remove all screen effects upon death, so you can actually see your body

 

If you want to try it, please let me know if I did anything incorrectly. Or if that file is even the correct one. 

 

 

slowMotionOnPlayerDeath.psc SkyrimRealisticDth.zip

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