I am trying to create a mod that creates spells to teleport you to different areas of a Goma Pero Land. When I assign the property Loc01 to a Goma Pero Land cell the spell loads me into an infinite void where I am falling for ever, just a sky box around me. To see if there was something wrong with my script I assigned Loc01 to the vanilla cell AbandonedPrison01 and the spell worked as intended. I have tried different Goma cells and different references in each of those different cells but nothing is working. Am I missing something?
Scriptname TeleportSpell extends ActiveMagicEffect
ObjectReference Property Loc01 Auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
Utility.Wait(0.5)
Game.FadeOutGame(False, True, 2.0, 1.0)
Game.GetPlayer().MoveTo(Loc01)
Game.EnableFastTravel()
Game.FastTravel(Loc01)
EndEvent