zerealestbitch21 Posted May 19, 2018 Posted May 19, 2018 <?xml version="1.0" ?><root> <report><version>2</version><sessionid>f86aa0906b0d05dc5aff6425</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-05-18 20:29:23</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>f86aa0906b0d05dc5aff6425</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_Multi:0x0bd90767b86503fb interaction: running Collect_Dish:1423 on object_Food_Cupcake_Multi:0x0bd90767b86503fb (guaranteed) final constraint: Constraint(...) dest spec: {stand@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(513.099365, 158.107254, 509.447296), Quaternion(0.000000, -0.289446, 0.000000, -0.957194)), {F65072989C31EEF,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(0.328064, -0.199219, 0.031250), Quaternion(0.499704, -0.500885, -0.499704, 0.499704)), None, joint_name_or_hash=None, parent=Leniad:prototype_RetailCompatible_WallObject:0x0fa90746da2007e9, slot_hash=1068935737) ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File ".\WickedWhims 3.3.4.129a\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129a\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_Multi:0x0bd90767b86503fb interaction: running Collect_Dish:1423 on object_Food_Cupcake_Multi:0x0bd90767b86503fb (guaranteed) final constraint: Constraint(...) dest spec: {stand@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(513.099365, 158.107254, 509.447296), Quaternion(0.000000, -0.289446, 0.000000, -0.957194)), {F65072989C31EEF,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(0.328064, -0.199219, 0.031250), Quaternion(0.499704, -0.500885, -0.499704, 0.499704)), None, joint_name_or_hash=None, parent=Leniad:prototype_RetailCompatible_WallObject:0x0fa90746da2007e9, slot_hash=1068935737) </desyncdata></report> <report><version>2</version><sessionid>f86aa0906b0d05dc5aff6425</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-05-18 20:29:38</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>f86aa0906b0d05dc5aff6425</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_Multi:0x0bd90767b86503fb interaction: running Collect_Dish:1535 on object_Food_Cupcake_Multi:0x0bd90767b86503fb (guaranteed) final constraint: Constraint(...) dest spec: {stand@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(513.099365, 158.107254, 509.447296), Quaternion(0.000000, -0.289446, 0.000000, -0.957194)), {F65072989C31EEF,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(0.328064, -0.199219, 0.031250), Quaternion(0.499704, -0.500885, -0.499704, 0.499704)), None, joint_name_or_hash=None, parent=Leniad:prototype_RetailCompatible_WallObject:0x0fa90746da2007e9, slot_hash=1068935737) ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 476, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File ".\WickedWhims 3.3.4.129a\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129a\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_Multi:0x0bd90767b86503fb interaction: running Collect_Dish:1535 on object_Food_Cupcake_Multi:0x0bd90767b86503fb (guaranteed) final constraint: Constraint(...) dest spec: {stand@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(513.099365, 158.107254, 509.447296), Quaternion(0.000000, -0.289446, 0.000000, -0.957194)), {F65072989C31EEF,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(0.328064, -0.199219, 0.031250), Quaternion(0.499704, -0.500885, -0.499704, 0.499704)), None, joint_name_or_hash=None, parent=Leniad:prototype_RetailCompatible_WallObject:0x0fa90746da2007e9, slot_hash=1068935737) </desyncdata></report> <report><version>2</version><sessionid>f86aa0906b0d05dc5aff6425</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-05-18 20:29:39</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>f86aa0906b0d05dc5aff6425</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_Multi:0x0bd90767b86503fb interaction: running Collect_Dish:1540 on object_Food_Cupcake_Multi:0x0bd90767b86503fb (guaranteed) final constraint: Constraint(...) dest spec: {stand@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(506.371338, 154.107254, 494.212616), Quaternion(0.000000, -0.967194, 0.000000, 0.254040)), {F65072989C31EEF,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(0.328064, -0.199219, 0.031250), Quaternion(0.499704, -0.500885, -0.499704, 0.499704)), None, joint_name_or_hash=None, parent=Leniad:prototype_RetailCompatible_WallObject:0x0fa90746da2007e9, slot_hash=1068935737) ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1111, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4528, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\sims\ui_manager.py", line 450, in remove_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_Multi:0x0bd90767b86503fb interaction: running Collect_Dish:1540 on object_Food_Cupcake_Multi:0x0bd90767b86503fb (guaranteed) final constraint: Constraint(...) dest spec: {stand@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(506.371338, 154.107254, 494.212616), Quaternion(0.000000, -0.967194, 0.000000, 0.254040)), {F65072989C31EEF,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(0.328064, -0.199219, 0.031250), Quaternion(0.499704, -0.500885, -0.499704, 0.499704)), None, joint_name_or_hash=None, parent=Leniad:prototype_RetailCompatible_WallObject:0x0fa90746da2007e9, slot_hash=1068935737) </desyncdata></report> </root>
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