Talk_Talk81 Posted May 9, 2018 Posted May 9, 2018 Here's mine... This same portion repeats several times but I posted just one section of it. It doesn't pinpoint a possible conflicting mod like in the past. Any help would be appreciated. <report> <version>2</version> <sessionid>480c4c20d94568775af358c6</sessionid> <type>desync</type> <sku>ea.maxis.sims4.15.mac</sku> <createtime>2018-05-09 16:36:47</createtime> <buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature> <categoryid>sim_focus.py:194</categoryid> <desyncid>480c4c20d94568775af358c6</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception while running interaction Interaction <class 'sims4.tuning.instances.painting_View_Passive'> on object_sculpture:0x0aeb062feb9a0117; id:83, sim: (AttributeError: 'object_sculpture' object has no attribute 'get_focus_bone')
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
 File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
 File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function
 File ".\WickedWhims 3.2.4.122h\turbolib\events\core_tick.py", line 92, in _turbolib_zone_game_update
 File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
 File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
 File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 548, in _process_one_interaction_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 598, in run_interaction_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 722, in perform_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5665, in perform_gen
 File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function
 File ".\WickedWhims 3.2.4.122h\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log
 File ".\mc_utils.py", line 114, in _wrapper_function
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5627, in perform_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5775, in _do_perform_trigger_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 499, in build_basic_elements
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
 File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
 AttributeError: 'object_sculpture' object has no attribute 'get_focus_bone'
 </desyncdata> </report>
Talk_Talk81 Posted May 10, 2018 Author Posted May 10, 2018 I believe I may have solved it by simply updating MCCC and WW to the latest versions. Slipped my mind to do so before posting this. Food for thought.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.