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Modeling off of CBBE Curvy Body in 3DSMAX?


Soulslayerzx

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So I found this awesome clothing model from a game and it's pretty lore-friendly, so I decided to port it into Skyrim or try to. I got it in 3dsmax and do I just do the basic stuff and export as nif and do stuff in nifskope as I would if I edited any existing vanilla clothing model or are there more steps.

 

Also, is there a way to change the position of the sheath, the character originally has the sheath of her sword on her back horizontal and skyrim has all sheaths on the waist by default.

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