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It's been a long time since this mod was published and the thread is almost dead, but I still want to comment about an issue I'm having with this mod.

 

It appears it uses some less standard skeleton to rig the meshes and that is causing some unexpected behavior with HDT physics bodies. More specifically with KS hairdos with physics.

 

When using any clothing from this mod and loading the game it causes the hairstyles to stretch as if something is pushing them away. I haven't found a way to make these two mods to work nice together, so any help would be highly appreciated.

 

Thanks.

 

Edit: nevermind. I started reordering the bones in 3ds max and I managed to isolate and correct the behavior on the colliding nodes. It seems obvious this mod was made at a time when almost no one would have expected the physics extensions to exist.

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