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How does AnimObjects Work?


BroSlayer20

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Posted

I don't know how to get it to work. I installed the Female 1 file with NMM and when I use the spell, the character just stands there, the arms apart to her side. Other animations have her wave her arm.

Posted

What version of FNIS are you using? The mod was originally designed with FNIS 2.1 in mind. If you're using FNIS 3+, then you need to rename and move the animation files.

 

For example, FNISo001.hhx from the animobjects mod would need to be moved to "Meshes\actors\character\animations\FNISSpells"

 

and be renamed FNISSPo001.hkx after deleting/backing up the old one.

 

I have a folder structure that works, but I'm not at home right now.

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