Jack_Wallace Posted February 23, 2018 Share Posted February 23, 2018 I posted this on the Nexus forums two days ago, but haven't gotten any response, so I thought I'd see if you guys could help. If this is in the wrong place, I apologize, but I wasn't quite sure where to post it. So, I have been merging plugins to try to optimize my fallout mods into the most conflict-free and stable setup I can. I've been using the Merge Plugins program to automate the merging of esp's, and I found that some of my merged files have a few errors in fo4edit that I'm not sure how to fix. Here's the error fo4edit kicks out: [00:00] Checking for Errors in  Merged World 03.esp [00:01] [REFR:00055EB6] (places TreeMapleForest3 "Maple Tree" [STAT:0004A075] in GRUP Quest Children of SanctuaryExt07 [CELL:0000DD40] (in Commonwealth "Commonwealth" [WRLD:0000003C] at -21,22) in Precombined\0000DD40_8971F8CA_OC.nif) [00:01] REFR \ Quest -> Found a CELL reference, expected: QUST [00:01] [REFR:00055EB7] (places TreeMapleForest5 "Maple Tree" [STAT:0004A071] in GRUP Quest Children of SanctuaryExt07 [CELL:0000DD40] (in Commonwealth "Commonwealth" [WRLD:0000003C] at -21,22) in Precombined\0000DD40_BE2F3B7D_OC.nif) [00:01] REFR \ Quest -> Found a CELL reference, expected: QUST So, I go to the records where the error is, and I see the problem is that at the top of the View window, just above the record header. If I highlight the topmost cell in the fallout4.esm file, the cell above the record header displays "Cell." If I click that same cell under Merged World 03.esp, the cell above the record header displays "Quest." I'll post an image for reference. So, my question is, how do I change it so that it the proper "Cell" reference is in my merged mod, so that this error goes away? If I highlight that cell in my mod, it doesn't give me any way to edit that reference. Also, I should note, that when testing my mod in game, it all seemed to be working properly, so I'm not sure if this is even necessary, but I wanted to know, just in case, if it was possible to fix it. I have other mods that kick this same cell/quest error and if any of you know how it can be resolved, I would appreciate it greatly! Link to comment
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