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[REQUEST] Make sarongs shorter?

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A janky way to do it is to open the texture file in Photoshop, navigate to the Channels pane, and then edit the Alpha channel with the black paint brush to "erase" parts of the visible texture. It looks like the mesh already has Alpha transparency enabled, so you shouldn't have to change the mesh any for this to work. (although you will still need to open it in Nifskope, and right-click on the shape and go to Texture > Edit UV in order to see how the texture fits to the mesh, to prevent your edits from creating misalignment seams)


You can also probably do it in GIMP but I'm not familiar with GIMP so I can't tell you exactly how it's done.

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