NokoKoko Posted July 27, 2012 Posted July 27, 2012 Hi all. I have a problem. I've made some adjustments to the original UNPB body (femalebody_0 and femalebody_1) using Cherry's tutorial. Everything is fine (weight slider is working/bbp is working etc.) and it looks perfect in game, but the wrists have big seams in first person view. Screens are attached below. So, my question is why is this happening and how do I fix it? I also uploaded my modified nifs if someone wants to check them out.
shedidwhat Posted July 29, 2012 Posted July 29, 2012 first thing I would try is well, tring different 1st person skeletons location is Data\meshes\actors\character\_1stperson if you dont have that folder then that means you are using the default 1st person skeleton thats in the Skyrim - Meshes.bsa file also your file contains the body, but does not contain the hands you are using. we would need the hands also to compare or are you using the hands and feet that come with the UNPB body
NokoKoko Posted July 29, 2012 Author Posted July 29, 2012 first thing I would try is well' date=' tring different 1st person skeletons location is Data\meshes\actors\character\_1stperson if you dont have that folder then that means you are using the default 1st person skeleton thats in the Skyrim - Meshes.bsa file also your file contains the body, but does not contain the hands you are using. we would need the hands also to compare or are you using the hands and feet that come with the UNPB body [/quote'] Thanks for replay. The hands and the feet are the default UNPB. As I said I have only modified "femalebody_0" and "femalebody_1". I have the first person skeleton that comes with UNPB. And I also have installed the "Perfect 3-2" variant 3rd person skeleton from The skeleton of female models mod (if that means anything). But I believe that that doesn't have to do with the problem, since everything is perfect in 3rd peson. One other thing. I have noticed that in my "BSDismember Skin Modifier" under body parts I don't have "skyrim torso" or "skyrim main body". So is this caused by bad nif plugin install or something else? I'm using 3dmax 2010.
jancicc Posted July 30, 2012 Posted July 30, 2012 first thing I would try is well' date=' tring different 1st person skeletons location is Data\meshes\actors\character\_1stperson if you dont have that folder then that means you are using the default 1st person skeleton thats in the Skyrim - Meshes.bsa file also your file contains the body, but does not contain the hands you are using. we would need the hands also to compare or are you using the hands and feet that come with the UNPB body [/quote'] Thanks for replay. The hands and the feet are the default UNPB. As I said I have only modified "femalebody_0" and "femalebody_1". I have the first person skeleton that comes with UNPB. And I also have installed the "Perfect 3-2" variant 3rd person skeleton from The skeleton of female models mod (if that means anything). But I believe that that doesn't have to do with the problem, since everything is perfect in 3rd peson. One other thing. I have noticed that in my "BSDismember Skin Modifier" under body parts I don't have "skyrim torso" or "skyrim main body". So is this caused by bad nif plugin install or something else? I'm using 3dmax 2010. try to copy _0 and _1 body and rename them to 1st person body. i did have this problem with some of my created armors.
NokoKoko Posted July 31, 2012 Author Posted July 31, 2012 try to copy _0 and _1 body and rename them to 1st person body. i did have this problem with some of my created armors. That did it! Thank you so much!
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