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[HELP] Neck has weird shape and color doesn't fit body


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There neck of my character seems to have an odd shape and the color doesn't seem to exactly fit the body so there is a kind of "border" between the two. I'm using uunp body.

Here's a picture of the character with a close-up on the neck:

post-1716811-0-26491700-1495913156_thumb.jpg

Here's a screencap of the mods I'm using. The ones in red are related to skin texture. All the mods below are just armor and the problem comes up even if I have non and don't have any armor on the above screen just to be sure:

post-1716811-0-67959300-1495913151_thumb.png

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Once I had a similar neck gap problem and I thought it was because I got a mismatched head and body but it was just the specular map. AKA., The .dds texture file ending in _s, or AKA., the file that creates the shiny and glossy effect of the skin.

I kept swapping out like 5 different specular maps from different texture mods until the neck gap just magically disappeared with the correct specular map. Worth a try.

 

Or you could also play with the console command: setnpcweight x.

Set it to 0, then to 50, and then to 100 and try to find the best match. Remember to disable and enable character after you're done.

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