Jump to content

How to edit schlong size for all npcs in SOS lite?


Guest

Recommended Posts

I have no idea how to do this, I installed SOS Lite on my Modorganizer mod list because the original was a little script heavy and I didn't really use many of the features either.

 

I tried editing the way the author described using NifSkope and editing skeleton.nif and skeletonbeast.nif in my SOS mod folder, and changing the scale for NPC GenitalsBase from 1 to 2 but that didn't seem to change anything.

 

Anyone have a way? The default schlong size is really small....

Link to comment

Use nifskope to edit genital directly to skeleton file.

 

 

Capture.jpg

 

 

 

Where is that file located that you changed?

 

Because I used NifSkope to change the skeleton file located in.

 

C:\Games\Steam\steamapps\common\Skyrim\ModOrganizer SL\mods\SOS -- Lite - 1.04\meshes\actors\character\character assets\skeleton.nif

 

And it still gives the npcs some dinky looking schlong.

Link to comment

You should let skeleton from XPMSE overwrite one from SOS/SOS light.

And if you do so, edit the skeleton in XPMSE folder.

 

I'm not exactly sure what you mean, do you mean taking XPMSE and making it the higher priority in my modlist for MO?

 

Because if so I already did that, my XPMSE has overwritten my SOS lite and is the higher priority for my ModOrganizer mod list.

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use