spadgas Posted September 18, 2016 Posted September 18, 2016 After my latest bunch of updates to latest versions of FNIS/XPMSE/Shout Like A Virgin/PapyrusUtil and possibly other things. Also I switched off the animation picker mod. I'm getting these assorted messages in my papyrus log (first time I'd checked for ages, due to frequent crashing) [09/18/2016 - 05:31:06PM] Loading game...[09/18/2016 - 05:31:06PM] Cannot open store for class "ASexSelector", missing file?[09/18/2016 - 05:31:06PM] warning: Unable to get type ASexSelector referenced by the save game. Objects of this type will not be loaded.[09/18/2016 - 05:31:07PM] warning: Could not find type ASexSelector in the type table in save[09/18/2016 - 05:31:07PM] warning: Function sslActorAlias.animating.OnUpdate in stack frame 0 in stack 7610738 differs from the in-game resource files - using version from save [09/18/2016 - 05:31:07PM] warning: Function sslBaseVoice..Moan in stack frame 1 in stack 7610738 differs from the in-game resource files - using version from save[09/18/2016 - 05:31:07PM] warning: Function sslActorAlias.animating.OnUpdate in stack frame 0 in stack 11060346 differs from the in-game resource files - using version from save[09/18/2016 - 05:31:07PM] warning: Function sslBaseVoice..Moan in stack frame 1 in stack 11060346 differs from the in-game resource files - using version from save This looks like something sexlab changed but I've been running 1.62 for ages then these ones look more scary [09/18/2016 - 05:31:16PM] VM is thawing...[09/18/2016 - 05:31:16PM] error: (0003706A): cannot find variable named FNISaa_1hmeqp.stack: [ (0003706A)].Actor.SetAnimationVariableInt() - "<native>" Line ? <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 55 <unknown self>.xpmselib.SetAA() - "XPMSELib.psc" Line 223 [None].XPMSEWeaponStyleScaleEffect.SetAA() - "XPMSEWeaponStyleScaleEffect.psc" Line 1613 [None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 608 [None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 531 [None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220[09/18/2016 - 05:31:16PM] error: (0001A684): cannot find variable named FNISaa_axeeqp_crc.stack: [ (0001A684)].WIDeadBodyCleanupScript.SetAnimationVariableInt() - "<native>" Line ? <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 62 <unknown self>.xpmselib.SetAA() - "XPMSELib.psc" Line 223 [None].XPMSEWeaponStyleScaleEffect.SetAA() - "XPMSEWeaponStyleScaleEffect.psc" Line 1613 [None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 610 [None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 531 [None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220[09/18/2016 - 05:31:16PM] error: (00037058): cannot find variable named FNISaa_axeeqp_crc. especially as quite often the startup crashes after printing one of those messages. and this:[09/18/2016 - 05:31:16PM] Cannot open store for class "consoleutil", missing file?[09/18/2016 - 05:31:16PM] error: Unable to obtain function call information - returning Nonestack: [zadQuest (1200F624)].zadbq00.checkBlindfoldDarkFog() - "zadBQ00.psc" Line 143 [zadQuest (1200F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 150 [alias Player on quest zadQuest (1200F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 13 aaand this [09/18/2016 - 05:31:20PM] error: Unable to call Delete - no native object bound to the script object, or object is of incorrect typestack: [item 4 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [item 4 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 after all that my game is currently loaded and running but I am so scared by all that stuff.
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