Thehunteroftruth Posted August 27, 2016 Posted August 27, 2016 Hello there! I'm really in need for some help regarding this matter. I would like to add tbbp or hdt to some items since when mix and matching with some hdt sets they do tend to clip a lot. Any easy way to do that? Thanks in advance for help
shashou Posted August 27, 2016 Posted August 27, 2016 1. Get bodyslide 2. Open bodyslide -> outfit studio 3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets 3a. If you don't have a body that has that stuff, make it in bodyslide. 4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1) 5. Top right box, click on Bones 6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt) 7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them) 8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights 9. File -> Export -> Export NIF -> Overwrite the outfit nif repeat for the _0 or _1 weight
Thehunteroftruth Posted August 27, 2016 Author Posted August 27, 2016 1. Get bodyslide 2. Open bodyslide -> outfit studio 3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets 3a. If you don't have a body that has that stuff, make it in bodyslide. 4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1) 5. Top right box, click on Bones 6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt) 7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them) 8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights 9. File -> Export -> Export NIF -> Overwrite the outfit nif repeat for the _0 or _1 weight thanks for help i'm gonna try this asap, I do remember having a problem when importing both the outfit and the body in bodyslide. the outfits was floating really away from the main body and It appeared like that in game. Any idea on what was causing this?
shashou Posted September 13, 2016 Posted September 13, 2016 I'm not an expert. but it's probably caused by using different bodies & stuff. They're mapped differently sometimes. Move them around using the move tool. 1. Get bodyslide 2. Open bodyslide -> outfit studio 3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets 3a. If you don't have a body that has that stuff, make it in bodyslide. 4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1) 5. Top right box, click on Bones 6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt) 7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them) 8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights 9. File -> Export -> Export NIF -> Overwrite the outfit nif repeat for the _0 or _1 weight thanks for help i'm gonna try this asap, I do remember having a problem when importing both the outfit and the body in bodyslide. the outfits was floating really away from the main body and It appeared like that in game. Any idea on what was causing this?
Thehunteroftruth Posted September 23, 2016 Author Posted September 23, 2016 I'm not an expert. but it's probably caused by using different bodies & stuff. They're mapped differently sometimes. Move them around using the move tool. Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once
shashou Posted September 25, 2016 Posted September 25, 2016 I'm not an expert. but it's probably caused by using different bodies & stuff. They're mapped differently sometimes. Move them around using the move tool. Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once Best I found was to just use bodyslide CBBE builder. Most of the recent CBBE conversions have it built in, and I just add it onto the ones that don't. But no, there are no mass converters that I know of.
Thehunteroftruth Posted October 3, 2016 Author Posted October 3, 2016 I'm not an expert. but it's probably caused by using different bodies & stuff. They're mapped differently sometimes. Move them around using the move tool. Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once Best I found was to just use bodyslide CBBE builder. Most of the recent CBBE conversions have it built in, and I just add it onto the ones that don't. But no, there are no mass converters that I know of. Got it! Guess it won't work with UNP bodies right?
shashou Posted October 6, 2016 Posted October 6, 2016 I think typically for UNP people are sticking with UUNP bodyslide. Check that out. I'm not an expert. but it's probably caused by using different bodies & stuff. They're mapped differently sometimes. Move them around using the move tool. Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once Best I found was to just use bodyslide CBBE builder. Most of the recent CBBE conversions have it built in, and I just add it onto the ones that don't. But no, there are no mass converters that I know of. Got it! Guess it won't work with UNP bodies right?
Gameplayer Posted October 6, 2016 Posted October 6, 2016 1. Get bodyslide 2. Open bodyslide -> outfit studio 3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets 3a. If you don't have a body that has that stuff, make it in bodyslide. 4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1) 5. Top right box, click on Bones 6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt) 7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them) 8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights 9. File -> Export -> Export NIF -> Overwrite the outfit nif repeat for the _0 or _1 weight thanks for help i'm gonna try this asap, I do remember having a problem when importing both the outfit and the body in bodyslide. the outfits was floating really away from the main body and It appeared like that in game. Any idea on what was causing this? In Outfit Studio, FILE-> Uncheck this selection "Apply Overall Skin Transformation" The body and outfit orientation should now look proper. The issue that comes up sometimes with Studio is that the methods of making or converting the meshes over have changed over the course of 5 years of Skyrim Modding.
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