Jump to content

How do I add TBBP/HDT to some items?


Recommended Posts

1. Get bodyslide

2. Open bodyslide -> outfit studio

3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets

3a. If you don't have a body that has that stuff, make it in bodyslide.

4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1)

5. Top right box, click on Bones

6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt)

7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them)

8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights

9. File -> Export -> Export NIF -> Overwrite the outfit nif

repeat for the _0 or _1 weight

 

Link to comment

1. Get bodyslide

2. Open bodyslide -> outfit studio

3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets

3a. If you don't have a body that has that stuff, make it in bodyslide.

4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1)

5. Top right box, click on Bones

6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt)

7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them)

8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights

9. File -> Export -> Export NIF -> Overwrite the outfit nif

repeat for the _0 or _1 weight

thanks for help i'm gonna try this asap, I do remember having a problem when importing both the outfit and the body in bodyslide. the outfits was floating really away from the main body and It appeared like that in game. Any idea on what was causing this?

Link to comment
  • 3 weeks later...

I'm not an expert. but it's probably caused by using different bodies & stuff.

They're mapped differently sometimes.

Move them around using the move tool.

 

1. Get bodyslide

2. Open bodyslide -> outfit studio

3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets

3a. If you don't have a body that has that stuff, make it in bodyslide.

4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1)

5. Top right box, click on Bones

6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt)

7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them)

8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights

9. File -> Export -> Export NIF -> Overwrite the outfit nif

repeat for the _0 or _1 weight

thanks for help i'm gonna try this asap, I do remember having a problem when importing both the outfit and the body in bodyslide. the outfits was floating really away from the main body and It appeared like that in game. Any idea on what was causing this?

 

 

Link to comment
  • 2 weeks later...

 

 

I'm not an expert. but it's probably caused by using different bodies & stuff.

They're mapped differently sometimes.

Move them around using the move tool.

 

Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once

 

 

Best I found was to just use bodyslide CBBE builder. Most of the recent CBBE conversions have it built in, and I just add it onto the ones that don't.

But no, there are no mass converters that I know of.

Link to comment
  • 2 weeks later...

 

 

 

I'm not an expert. but it's probably caused by using different bodies & stuff.

They're mapped differently sometimes.

Move them around using the move tool.

 

Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once

 

 

Best I found was to just use bodyslide CBBE builder. Most of the recent CBBE conversions have it built in, and I just add it onto the ones that don't.

But no, there are no mass converters that I know of.

 

Got it! Guess it won't work with UNP bodies right?

Link to comment

I think typically for UNP people are sticking with UUNP bodyslide. Check that out.

 

 

 

 

 

I'm not an expert. but it's probably caused by using different bodies & stuff.

They're mapped differently sometimes.

Move them around using the move tool.

 

Thanks i'm doing that and it's taking ages to convert all the stuff I have. Wish there was a way to convert multiple mesh at once

 

 

Best I found was to just use bodyslide CBBE builder. Most of the recent CBBE conversions have it built in, and I just add it onto the ones that don't.

But no, there are no mass converters that I know of.

 

Got it! Guess it won't work with UNP bodies right?

 

 

Link to comment

 

1. Get bodyslide

2. Open bodyslide -> outfit studio

3. File -> Load Reference... choose a .nif file that had HDT or TBBP. Usually the femalebody_0 or femalebody_1. This is located in your skyrim folder -> data -> meshes -> actors -> character assets

3a. If you don't have a body that has that stuff, make it in bodyslide.

4. File -> Load Outift... choose the .nif file for the armor you want to have HDT or TBBP (do it for _0 first and repeat for _1)

5. Top right box, click on Bones

6. Ctrl+click belly, breasts, butt for left and right (NPC Belly, NPC L Breast, NPC L Butt, NPC R Breast, NPC R Butt)

7. Click on meshes, and ctrl+click on the names of the parts of the outfit you want to apply these to (usually all of them)

8. hit Ctrl+C, then Top bar, click on Shape -> Copy selected weights

9. File -> Export -> Export NIF -> Overwrite the outfit nif

repeat for the _0 or _1 weight

thanks for help i'm gonna try this asap, I do remember having a problem when importing both the outfit and the body in bodyslide. the outfits was floating really away from the main body and It appeared like that in game. Any idea on what was causing this?

 

 

In Outfit Studio,

 

FILE-> Uncheck this selection "Apply Overall Skin Transformation"

 

The body and outfit orientation should now look proper.  The issue that comes up sometimes with Studio is that the methods of making or converting the meshes over have changed over the course of 5 years of Skyrim Modding.

 

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use