bigglebojiggle Posted March 15, 2016 Posted March 15, 2016 So recently Ive been having an issue with Skyrim (I reinstalled it to try to fix another issue) and now the kids faces lack expression and their mouths don't move when they talk. It's like they have just their default expressions permanently stuck. This is my most common/basic mod list (it doesnt seems like all that much to me, some stuff has multiple esps): # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSchlongs of Skyrim - Core.esmXvision Children.esmRaestlozArmorReplace.esmClimatesOfTamriel.esmdaymoyl.esmRaceCompatibility.esmUnofficial Skyrim Patch.espABT - Faster Bolts Improved +50%.espABT - Faster Arrows Improved +50%.espEasierCharus.esp (mod I made, attempted to lower Charus health a smidge)Active Plugins Display.espQuieterBears.esp (mod I made, lowered the volume of the bears)Insignificant Object Remover.espFNIS.espMountainFlowerFix.esp (mod I made to change mountain flowers from purple to green and some effects fixes)ClimatesOfTamriel-Dragonborn-Patch.espCraftableBlackSoulGems.esp (mod I made to allow creation of black soul gems at a smelter)IceBreaker's Improved Reverb v0.025.espSOS - Smurf Average Addon.espCharacterMakingExtender.espMuddy.esp (not active I think, just a book I made about a mudcrab named muddy)SOS - VectorPlexus Muscular Addon.espAuto Unequip Ammo.esp12FemaleBrows.espImmersive Weapons.espWeaponsOf3E.espNo NPC Greetings.espEnhancedCharacterEdit.espEnhancedLightsandFX.espdaymoyl_DawnguardAddon.espELFX - Dawnguard.espSkyUI.espCustomizable Camera.espgetSnowy.espSilent Skill Increase and Level Up.espHeadtracking.espPCEAr - Core.espABT - Progressive Damage (Vanilla).espFurther Dark Dungeons for ENB.esp (not active)AddItemMenu.espGreenWaterFix_v2withDawnguard.espClimatesOfTamriel-Dawnguard-Patch.espLost Magic.espNoFalmerArchersPlusLowerHealth.esp (mod I made to not allow Falmer to use bows, I mean, they are blind an all)Immersive Sounds - Weaponry.espQuieter Dungeons DG.espChesko_WearableLantern.espRealisticWaterTwo.espSilverSwordEnchantment.esp (mod I made to allow disenchantment of silver swords and add their effects to other weapons)SMIM-Merged-All.espRealisticWaterTwo - Waves.espRealisticWaterTwo - Dragonborn.espBound Weapons.espRealisticWaterTwo - Waves - Dawnguard.espRealisticWaterTwo - Dawnguard.espTheEyesOfBeauty.espSOS - B3lisario UNP Addon.espSOS - VectorPlexus Regular Addon.espSchlongs of Skyrim.espSkyPerkOverhaul.espUIExtensions.espUltimate_Hair_Pack.esp (merged mod of several hair mods)VioLens.espXPMSE.espXvision Children - Main.espXvision Children - HF.esp (could this be the issue?)Xvision Children - USKP.espdD - Enhanced Blood Main.espISWeaponry Enhanced Blood Patch.espdD-Larger Splatter Size.espnoskillupsound.esptelekinesisgrip.espdD-No Spinning Death Animation.esphaha.esp (mod I made that just changes names of stuff to more comical names)stranger_danger.espAlternate Start - Live Another Life.espFloppySOS.espchfshPlayerVoicesets.espRaceCompatibilityUSKPOverride.espOh, some of theses esps arent actually active, they were in with other mods I used)
bigglebojiggle Posted March 17, 2016 Author Posted March 17, 2016 Found this on the Xvision Children Nexus "::FAQ::Q. Why do the children's mouths not move?A. You have a conflicting mod. ANYTHING that edits the child races will conflict. You may have a mod that you don't realize is doing this. This is why TES5Edit is a wonderful tool." Now I don't know much about using TES5Edit to check for conflicts, but I'm guessing that the conflicting mod is Stranger Danger which allows killing of kids, guess there's no reason to have it on as I don't play as kid killers pretty much ever
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