guardiaodf Posted December 31, 2015 Posted December 31, 2015 I'm having a problem, I installed the mods leaving the duo with swords on his back, and editing the "racemenu" I can put them on my back, but I leave the race a sword menu (right) goes to waist .. If I press any menu, (ie: "pause the game" swords return on my back.ie after placing the mods, one of the swords goes to the waist, but if I paralyzes the game, I see it both on my backWhat do I do? You know how to fix this? thank you so much.
Aya ॐ Posted December 31, 2015 Posted December 31, 2015 I'm sorry, but you need to elaborate, what mods to put the swords on the back did you install? Was it this one? Skyrim Weapon Positioning - Swords on Back
NamelessRogue Posted December 31, 2015 Posted December 31, 2015 If you have a weapon sling equipped then unequip it (the mod gives you one and equips it when you start game), if you are using DSR make sure to run the DSR Patcher and place it bellow your bash patch and above FNIS Patch Output. then make sure In the XP32 Extended skeleton MCM menu make sure the sword styles are on back.
Dreddlok76 Posted December 31, 2015 Posted December 31, 2015 Depends bruh. What mod manager are you using? If its Mod Organizer try this: Uninstall FNIS, Immersive Animations, XM32Max (this one worked for me when XM32E didnt), and Dual Wield redux. Instead of telling you all the steps Ima do this. Google Dual Wield Redux w/ Mod Organizer. The dude rambles a bit but I got mine working a litle while ago. Good luck.
guardiaodf Posted January 1, 2016 Author Posted January 1, 2016 Sinto muito, mas você precisa para elaborar, o que mods para colocar as espadas na parte de trás que você instalar? Foi um presente? Skyrim Arma de Posicionamento - Swords sobre Back nop, segui esta linha aqui: https://www.google.com.br/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=rds%20mod%20skyrim img exemplo:
guardiaodf Posted January 1, 2016 Author Posted January 1, 2016 If you have a weapon sling equipped then unequip it (the mod gives you one and equips it when you start game), if you are using DSR make sure to run the DSR Patcher and place it bellow your bash patch and above FNIS Patch Output. then make sure In the XP32 Extended skeleton MCM menu make sure the sword styles are on back. you're saying that all files will be below the "FNIS" load order ".esp"? I'm sorry, I use here the "automatic translator." And so, some things do not go well, and I'm in doubt
NamelessRogue Posted January 1, 2016 Posted January 1, 2016 no the fnis patch output will be below everything, the patch output has no .esp
guardiaodf Posted January 2, 2016 Author Posted January 2, 2016 sides this whole problem, in a skeleton (the correct was the latest version of it, looks like it has two xpms3, but one is extension the correct) - i'm last used the right skeleton but has not yet appeared - (reason:. other race... i'm use other race. Solution : had to copy and paste the skeleton xpmse3 to this new race in which I played), and i'm have concerted (now he could use two-handed swords in the back, but one of the swords kept coming back to waist) ... Now discover the latter error: incompatibility with a mod here one .esp .... Other than him, ta now working! Ufaa
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