Hellmageddon Posted September 9, 2015 Posted September 9, 2015 So I suppose I'm a bit late to this party since I only just updated my drivers. But with the latest update has caused the problem "The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library C:\\WINDOWS\SYSTEM32\d3d11.dll." And most solutions I've tried has just outright disabled the SweetFX/ENB or deleted it. Â Does anyone know a way to fix this without disabling it or reverting the drivers? Or know a replacement for ENB/SweetFX?
Taskmaster Posted September 9, 2015 Posted September 9, 2015 No clue.  And I've been having Skyrim issues with not only this current 355.82, but the drivers before it. ENB works in my game(I reverted back to .262 from .279), and SweetFX seems to be working ok, but I'm having huge LOD issues. My LODs stay loaded for too long instead of rendering fully, and sometimes not at all - where I'll have LOD versions of trees up close(and you can walk through them).
pavelius_pavlentius Posted September 9, 2015 Posted September 9, 2015 Use binary editor, open tesv.exe, find 2 entries "d3d9.dll", replace both with "enb9.dll", then rename your enb dll in your skyrim folder to "enb9.dll", then it will use it. Other than that, nor skyrim nor enb can use dx11.
Arhon Posted September 9, 2015 Posted September 9, 2015 Hmm I dont see any problems , I do have the latest Nvidia update(not Beta tho) and windows 10. Â Both SweetFx and ENB works fine for me.
goldstar90 Posted September 9, 2015 Posted September 9, 2015 http://www.loverslab.com/topic/51987-skyrim-acting-strange-createdxgifactory2-error-d3d11dll/
ShadowFirze Posted April 7, 2016 Posted April 7, 2016 I can't edit the binaries? it says it's either open or read-only, but it is neither of those?
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