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Camera Tilting on DOA5LR PC


Dreamcaster

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It would be awesome if someone were able to mod the camera so we could go beyond the camera restrictions we are currently bound by. Things like tilt like you mentioned and free camera (move camera ANYWHERE) would be awesome. Even better, I hope someone can figure out how to mod the replay system (eventually). I am quite surprised that we are not able to REWIND when watching replays. I don't understand the point of a replay system if the only direction you can go is forward. Slow-mo in replays would also be cool. Not the shitty fake slow-mo where it skips frames, but REAL 60fps slow mo (this one is extremely unlikely to ever happen though). Whether you're a pervert or actually looking to use replays for strategic value, I think we can all agree that the current replay system is seriously lacking in features. As I understand it, however, the replays are based solely off of inputs and NOT animation data like replays in most other games are, which would make it quite difficult to mod in a rewind feature. It's very unfortunate that Team Ninja implemented their replay system in this manner and I hope they revamp their replay system for DOA6.

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Hum...

Don't know if it will help, or if everyone already know this (I'm a real noob with DoA, only played the Saturn version), but if you Hold the "Y" and move the "LS" U/D you can increase/decrease the Zoom far beyond the level of the D-Pad.

Also, clicking (yes, for anyone didn't know, there's a button under  LS/RS of X360 controller), LS=lock some changes of camera/ RS=resets the camera.

And sorry for any mistakes, english isn't the oficial language in my country.

 

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there's some information here about the camera and how if they increase it beyond certain values it cycles or something.

I never looked into it but might be useful for someone with more interest.

 

http://forum.cheatengine.org/viewtopic.php?t=580688

 

here's a quote from the last page

"No idea, but it's not the source of the problem. The problem is that vertical and horizontal rotating is somehow unified in the code at the end and they are affecting each other. I remove the limit on changing the value above max for vertical rotating and the camera goes absolutely nuts, rotating around, going upside down etc.

 

The game absolutely hates it when you "hit the ground" with the camera even if it's because of zoom, so I don't know, that may be a source of some problems."

 

sounds like the right stuff.

 

I admit the lack of camera tilt with triggers irks me, but it's not on the top of my list of to do.

That would be really cool if we can play with the camera in Story Mode. We might get a better look at what Mila offers during her shower scene ;)

 

But obviously, all the textures of the ladies have blank boobs. Worth a shot maybe?

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Greater camera control would definitely be great. Right now it seems to give you a good amount of angles on some characters yet on other characters you can't really position it in a way that lets you see more than just their head and neck. It's kind of weird.

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It doesn't add tilting, but there are a lot of powerful tools available with Cheat Engine a free DIY cheating program.  (Don't use it online.)

 

You can read more about the camera hack here: http://forum.cheatengine.org/viewtopic.php?p=5595442#5595442  It gives you a TON of control over the camera, including huge zoom in and the ability to stop camera shake during victory or defeat poses.

 

Obviously you'll need the full Cheat Engine program which you can get here:  http://www.cheatengine.org/ 

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It doesn't add tilting, but there are a lot of powerful tools available with Cheat Engine a free DIY cheating program.  (Don't use it online.)

 

You can read more about the camera hack here: http://forum.cheatengine.org/viewtopic.php?p=5595442#5595442  It gives you a TON of control over the camera, including huge zoom in and the ability to stop camera shake during victory or defeat poses.

 

Obviously you'll need the full Cheat Engine program which you can get here:  http://www.cheatengine.org/ 

That table only works on version 1.02 though. Using that table on 1.02a will make the game crash. 

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