SeanLeSpy Posted April 25, 2015 Posted April 25, 2015 Okay this probably is a noob question,but I was wondering if there is a way to apply an edited mesh to an outfit in my case making a bulge for my futa character. I tried doing it via deleting the original max weight mesh but it came out as invisible in game. Is their a way to do this?
PhilMc2 Posted April 25, 2015 Posted April 25, 2015 English is not my native language so I am not sure if I understood correctly...you just want to add an edited mesh to an existing outfit and the edited mesh which you want to add is originally from another outfit or from the same it should be added to? If I understood correctly this is no problem at all... ...do you have nifskope? if he edited mesh is not from the original outfit just open both files with NS...copy the branch of the edited mesh and paste it over the original outfit...quicker and easier than with OS....if there are problems with copying nifskope will tell you I am working with OS/NS a lot at the moment so you can provide the mesh files here If you can`t solve the problem...
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