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Quick Bodyslide2 Bone/weights question.


Emaule

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Im converting a few custom armors / clothes to support a belly node to support pregnancy. I get everything done, but when I view the armor/clothes ingame, the pregnancy effect is only about half as strong. I've wracked my braind and google trying to get it to look right and Im stumped. Anyone have some info that couls make this easier for me?

 

The process I use:

1) New project

2) Choose PSB body ref + the outfit I want

3) Line up the outfit to the body

4) Coby the "NPC Belly" Node/weights from the ref to all parts of the outfit

5) Export as nif

 

EDIT:

Pic of what i mean (ignore the mis-aliggned head/body meshes xD )

 

EDIT #2

Found a reasonable method to achieve it. Simply copy ALL weights from the HDT / PSB body to the armor/clothes mesh. Its not perfect, but better then just copying the belly weights.

 

post-669536-0-45142000-1424481701_thumb.png

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