speckledsnake Posted December 29, 2014 Share Posted December 29, 2014 So I've got a random few items (e.g. Dreamburrow's Skull Ribbons, chest piece from Rogue II for UNP, etc) that appear as either invisible (both in the crafting screen, and when equipping), or bright, shiny purple (I imagine this to be a texture issue?). These worked fine the last time I played (months and months ago, when using NMM - I'm now on a fresh reinstall and using MO). I'm not inclined to think this is an issue with MO, but I'm really stumped. I remember there being a "precache killer" script I used for character editing, because of the sheer number of added hair/eyebrow/etc files from mods, that the race menu would have to load. I'm wondering if this problem is of the same vein - a loading issue with too many items? Â I found another thread suggesting changing the "bInvalidateOlderFiles=" setting in skyrim.ini, but I've also seen that this is now an irrelevant fix - anyone know about this? I also wonder if this is exactly what the checkbox means at the bottom of the Profiles window when making a new profile, and whether changing this value would confuse MO? Â Anyway, anyone have any info on the option(s) above, and/or any other suggestions or knowledge about this issue? Â EDIT: My skyrim.ini file (accessed through MO) shows bInvalidateOlderFiles=1, however directly below that, I have a line "SInvalidationFile=", which has no value provided. Should this have a file listed after it? Link to comment
serialk Posted December 29, 2014 Share Posted December 29, 2014 lol bro read some posts below ^^ i had the same problem.. i bet u installed an enb? Â Link to comment
speckledsnake Posted December 29, 2014 Author Share Posted December 29, 2014 lol bro read some posts below ^^ i had the same problem.. i bet u installed an enb? Â I already searched for a fix - found people that were missing texture files, and/or, unresolved questions. Can you point me to what I need to be looking at? Â And yes, always have used RealVision ENB. Link to comment
serialk Posted December 29, 2014 Share Posted December 29, 2014 press shift+enter and then enable *useoriginalobjectsprocessing* you can find it in *effects* in enb settings Link to comment
speckledsnake Posted December 29, 2014 Author Share Posted December 29, 2014 press shift+enter and then enable *useoriginalobjectsprocessing* you can find it in *effects* in enb settings  DUDE. THANK YOU!  So what does this actually do? Cancel the effects (coloration, saturation, etc) of the ENB on particular objects? Link to comment
serialk Posted December 29, 2014 Share Posted December 29, 2014 yup it cancel some effects and enb looks not sooooooo good like before but still good ..but atleast u can see your armor and clothes again ^^ Link to comment
speckledsnake Posted December 29, 2014 Author Share Posted December 29, 2014 yup it cancel some effects and enb looks not sooooooo good like before but still good ..but atleast u can see your armor and clothes again ^^ Â Yah, that's a bummer. Interiors look not-nearly-as-good. Hmmmm. Link to comment
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