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hdt collisions for creatures.


Guest emilio

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  • 4 weeks later...
  • 8 months later...

Sorry to resurrect the thread, but I came across it and actually Stevierage has some HDT creatures in the works.

They're really hidden away, I don't know why because they're something new that might do well on here if packaged as a mod, but anyway here's what he's done so far:

 

Wolves and dogs - http://www.loverslab.com/files/file/1720-sevenbase-hdt-vagina/(check the downloads. It's not even mentioned in the title)

 

Trolls, Skeevers, Falmer, Draugr, Rieklings - http://www.loverslab.com/topic/43159-sevenbase-hdt-vagina/page-39?do=findComment&comment=1238312

 

Also fluid physics would be awesome. There are poses which have it static, and some nice moving effects in mods, but nothing that groundbreaking. Oh well.

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Sorry to resurrect the thread, but I came across it and actually Stevierage has some HDT creatures in the works.

They're really hidden away, I don't know why because they're something new that might do well on here if packaged as a mod, but anyway here's what he's done so far:

 

Wolves and dogs - http://www.loverslab.com/files/file/1720-sevenbase-hdt-vagina/(check the downloads. It's not even mentioned in the title)

 

Trolls, Skeevers, Falmer, Draugr, Rieklings - http://www.loverslab.com/topic/43159-sevenbase-hdt-vagina/page-39?do=findComment&comment=1238312

 

Also fluid physics would be awesome. There are poses which have it static, and some nice moving effects in mods, but nothing that groundbreaking. Oh well.

 

Stevie was also working on Chaurus, Giant and I believe they also tried to make it work on other larger creatures like Bears and Werewolves, but found the cock was too large. The Chaurus cock is quite large though and seems to work okay in the GIFs Stevie has shown, so maybe one day HDT Horse/Bear/Giant cocks will be possible.

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  • 2 weeks later...

 

HDTSMP add collision easy than HDTE. Only need txt editor))

 

Ledo4ek has it working, seen hes gif's.

 

Can you show us how this is done Ledo4ek?

 

Ok: how add collision - in horse.

Open in nifskope model horse with genitals. Looking name genitals, in my models genitals name - penis(remember).

Open folder config SMP -> SKSE\Plugins\hdtSkinnedMeshConfigs

Open files xml defaultBBP.xml 

add this  <map shape="penis" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Penis.xml"/>

 

create Penis.xml then add(or copy)

 

 

<system xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xsi:noNamespaceSchemaLocation="description.xsd">

<per-triangle-shape name="Penis">

<margin>0</margin>

<prenetration>1</prenetration>

<tag>Penis</tag>

<no-collide-with-tag>Penis</no-collide-with-tag>

</per-triangle-shape>

</system>

 

 

And collision work. Other shape add also but need change name.

 

For Labia female need create other xml and atach how HDTPE, because this system work 1config - 1 shape, body female 2shape labia and body.

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HDTSMP add collision easy than HDTE. Only need txt editor))

 

Ledo4ek has it working, seen hes gif's.

 

Can you show us how this is done Ledo4ek?

 

Ok: how add collision - in horse.

Open in nifskope model horse with genitals. Looking name genitals, in my models genitals name - penis(remember).

Open folder config SMP -> SKSE\Plugins\hdtSkinnedMeshConfigs

Open files xml defaultBBP.xml 

add this  <map shape="penis" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Penis.xml"/>

 

create Penis.xml then add(or copy)

 

 

<system xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xsi:noNamespaceSchemaLocation="description.xsd">

<per-triangle-shape name="Penis">

<margin>0</margin>

<prenetration>1</prenetration>

<tag>Penis</tag>

<no-collide-with-tag>Penis</no-collide-with-tag>

</per-triangle-shape>

</system>

 

 

And collision work. Other shape add also but need change name.

 

For Labia female need create other xml and atach how HDTPE, because this system work 1config - 1 shape, body female 2shape labia and body.

 

 

Thanks so much for this!

Lets get this collision and belly stretch started!

 

Will post progress here, first out is horse!

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So i followed your guide but didnt quite get it to work.

I'll describe what i did.

 

Opened nifskope model horse.nif with genitals.

Found the section with penis under 0 NiNode -> 21 NiTriShape (aka penis)

 

Downloaded "HDT-SMP.zip"

 

Open folder - skse\plugins\hdtSkinnedMeshConfigs

Open file defaultBBP.xml 

 

added <map shape="penis" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Penis.xml"/>

 

created Penis.xml then copied:

 

<system xmlns:xsi="http://www.w3.org/20...chema-instance"xsi:noNamespaceSchemaLocation="description.xsd">
<per-triangle-shape name="Penis">
<margin>0</margin>
<prenetration>1</prenetration>
<tag>Penis</tag>
<no-collide-with-tag>Penis</no-collide-with-tag>
</per-triangle-shape>
</system>

 

Into the file and save.

Made a mod in MO that had:

 

data/skse/defaultBBP.xml

data/skse/Penis.xml

 

But no change.. What did i do wrong?

 

The penis is not colliding with the cbbe body + hdt http://www.nexusmods.com/skyrim/mods/59416/?

Im using the one with vagina and belly hdt.

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So i followed your guide but didnt quite get it to work.

I'll describe what i did.

 

Opened nifskope model horse.nif with genitals.

Found the section with penis under 0 NiNode -> 21 NiTriShape (aka penis)

 

Downloaded "HDT-SMP.zip"

 

Open folder - skse\plugins\hdtSkinnedMeshConfigs

Open file defaultBBP.xml 

 

added <map shape="penis" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Penis.xml"/>

 

created Penis.xml then copied:

 

<system xmlns:xsi="http://www.w3.org/20...chema-instance"xsi:noNamespaceSchemaLocation="description.xsd">

<per-triangle-shape name="Penis">

<margin>0</margin>

<prenetration>1</prenetration>

<tag>Penis</tag>

<no-collide-with-tag>Penis</no-collide-with-tag>

</per-triangle-shape>

</system>

 

Into the file and save.

Made a mod in MO that had:

 

data/skse/defaultBBP.xml

data/skse/Penis.xml

 

But no change.. What did i do wrong?

 

The penis is not colliding with the cbbe body + hdt http://www.nexusmods.com/skyrim/mods/59416/?

Im using the one with vagina and belly hdt.

you create xml for body? HDTSMP not working with HDTPE, you need create SMP xml for body for work and atach xml in body

Link to comment

 

So i followed your guide but didnt quite get it to work.

I'll describe what i did.

 

Opened nifskope model horse.nif with genitals.

Found the section with penis under 0 NiNode -> 21 NiTriShape (aka penis)

 

Downloaded "HDT-SMP.zip"

 

Open folder - skse\plugins\hdtSkinnedMeshConfigs

Open file defaultBBP.xml 

 

added <map shape="penis" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Penis.xml"/>

 

created Penis.xml then copied:

 

<system xmlns:xsi="http://www.w3.org/20...chema-instance"xsi:noNamespaceSchemaLocation="description.xsd">

<per-triangle-shape name="Penis">

<margin>0</margin>

<prenetration>1</prenetration>

<tag>Penis</tag>

<no-collide-with-tag>Penis</no-collide-with-tag>

</per-triangle-shape>

</system>

 

Into the file and save.

Made a mod in MO that had:

 

data/skse/defaultBBP.xml

data/skse/Penis.xml

 

But no change.. What did i do wrong?

 

The penis is not colliding with the cbbe body + hdt http://www.nexusmods.com/skyrim/mods/59416/?

Im using the one with vagina and belly hdt.

you create xml for body? HDTSMP not working with HDTPE, you need create SMP xml for body for work and atach xml in body

 

 

Since the body "HDT Bounce and Jiggles by Knightmare077" Uses "hdtPhysicsExtensionsDefaultBBP.xml" (HDTPE)

The modification "HDT Skinned Mesh Physics" (HDTSMP) Will not work ?

 

Or do you mean i need to make the above edits in the "hdtPhysicsExtensionsDefaultBBP.xml" file?

 

 

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