blacklord9 Posted August 20, 2014 Posted August 20, 2014 anyone notice that the type D clips into hair? also the type A has this freaking spike near the cheekbone before the ear and it is disturbing as hell. Maybe it's my config? It seems like a easy fix however, there are 2 vertices that just need to be pushed in (type A). Is the procedure for editing headmeshes the same as with armors? Cause I can do it myself if it is. However since I had to reinstall windows and no longer have my 3ds Max installed I would remain eternally gratefull if someone just did a quick fix.
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