tengma Posted March 11, 2014 Posted March 11, 2014 I tried to use nifskope to change the scaling on breast so I can get bigger/smaller breast for all npc and it worked fine... but with legs, I run into a problem: NPC floating mid-air when their legs are shorter and their feet went into the ground when their leg is longer.. anyone know how to fix this problem?
Guest airdance Posted March 11, 2014 Posted March 11, 2014 I think you forget to change your vector location after you make the legs shorter or longer. The character is given a reference on a plain of X,Y,and Z. The Z reference is the one you will want to experiment with.
JohnHead444 Posted March 12, 2014 Posted March 12, 2014 You can scale the NPC Bone to fix this. But this will make the character either shorter or taller.
tengma Posted March 13, 2014 Author Posted March 13, 2014 I think you forget to change your vector location after you make the legs shorter or longer. The character is given a reference on a plain of X,Y,and Z. The Z reference is the one you will want to experiment with. Thank you so much.........
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