roy12 Posted February 10, 2014 Posted February 10, 2014 Hello. Some weeks ago I received a request at nexus to port LightGUTS to Skyrim. Regardless of the UV not being the standard we know from Skyrim, I decided it'd be a nice experiment. This is what I've got so far: However it still moves weirdly at the joints and the knees are somewhat wrongly rotated in Z. Is someone interested in fixing that?
Ryu Posted February 10, 2014 Posted February 10, 2014 Wow, I'm impressed, very well done . What do you mean by 'weirdly moves the joints'? Do you mean the strange, unnatural bending of vertices in joints? That's unfortunately always the case for UNP and CBBE (in Dream Girl it was fixed).
roy12 Posted February 11, 2014 Author Posted February 11, 2014 I mean that joints don't bend exactly at the center, you can check it out yourself. I used DreamGirl to conform the body to Skyrim, so hands are feet from DG fit this. Only 100 weight. Use help "LightGUTS" 4 to get it from the console. Then equip it as if it's an item.
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