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Unable to use weapons/magic/nearly anything that requires left or right mouse button after sex


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Posted

It doesn't seem to have any particular reason for happening. Saving, quitting and reloading seems to fix it until the next time I do any sexual things.

 

Log shows this during/after.

 

 

[sOS_SetupQuest (24000D62)].sos_setupquest_script.SexLabStageStart() - "SOS_SetupQuest_Script.psc" Line 791
[02/08/2014 - 06:28:42PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_PostCoitalBliss // PlayerStageEnd
[02/08/2014 - 06:28:43PM] SexLab Thread[0] ModEvent: StageStart // StageStart_PostCoitalBliss // PlayerStageStart
[02/08/2014 - 06:28:43PM] ERROR: Cannot call HookActors() on a None object, aborting function call
stack:
    [sOS_SetupQuest (24000D62)].sos_setupquest_script.SexLabStageStart() - "SOS_SetupQuest_Script.psc" Line 791
[02/08/2014 - 06:28:59PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_PostCoitalBliss // PlayerStageEnd
[02/08/2014 - 06:29:00PM] SexLab Thread[0] ModEvent: OrgasmStart // OrgasmStart_PostCoitalBliss // PlayerOrgasmStart
[02/08/2014 - 06:29:09PM] SexLab Thread[0] ModEvent: OrgasmEnd // OrgasmEnd_PostCoitalBliss // PlayerOrgasmEnd
[02/08/2014 - 06:29:09PM] [slainternalscr <sla_Internal (0B083137)>]: Seloria had orgasm date updated
[02/08/2014 - 06:29:10PM] [slainternalscr <sla_Internal (0B083137)>]: Seloria got -90 exposure for having orgasm
[02/08/2014 - 06:29:10PM] [slainternalscr <sla_Internal (0B083137)>]: Derkeethus had orgasm date updated
[02/08/2014 - 06:29:10PM] [slainternalscr <sla_Internal (0B083137)>]: Derkeethus got -90 exposure for having orgasm
[02/08/2014 - 06:29:12PM] SexLab Thread[0] ModEvent: AnimationEnd // AnimationEnd_PostCoitalBliss // PlayerAnimationEnd
[02/08/2014 - 06:29:12PM] ERROR: Cannot call HookActors() on a None object, aborting function call
stack:
    [sOS_SetupQuest (24000D62)].sos_setupquest_script.SexLabStop() - "SOS_SetupQuest_Script.psc" Line 810
[02/08/2014 - 06:29:12PM] [slnc] [slncMainQuestScript <slncControllerQuest (400110DF)>]: OnSexLabAnimationEnd(AnimationEnd, 0, 0.000000, [sslthreadlibrary <SexLabQuestThreadSlots (0703CE6E)>]) Begin
[02/08/2014 - 06:29:12PM] [slnc] [slncMainQuestScript <slncControllerQuest (400110DF)>]: Checking actor [Actor < (00000014)>] (has race [Race <HighElfRaceVampire (00088840)>] and skin None).
[02/08/2014 - 06:29:12PM] [slnc] [slncMainQuestScript <slncControllerQuest (400110DF)>]: Checking actor [Actor < (0001B08D)>] (has race [Race <ArgonianRace (00013740)>] and skin None).
[02/08/2014 - 06:29:12PM] [slnc] [slncMainQuestScript <slncControllerQuest (400110DF)>]: OnSexLabAnimationEnd() End
[02/08/2014 - 06:29:14PM] SexLab Thread[0] ModEvent: ThreadClosed // ThreadClosed_PostCoitalBliss // PlayerThreadClosed
[02/08/2014 - 06:29:23PM] ERROR: Actor value "NormalWeaponsResist" does not exist.
stack:
    [ (0001B08D)].Actor.GetActorValue() - "<native>" Line ?
    [ (0001B08D)].Actor.GetAV() - "Actor.psc" Line 150
    .TIF__0200C9D4.Fragment_0() - "TIF__0200C9D4.psc" Line 37
[02/08/2014 - 06:29:43PM] VM is freezing...
[02/08/2014 - 06:29:43PM] VM is frozen
[02/08/2014 - 06:29:44PM] Saving game...
[02/08/2014 - 06:29:44PM] VM is thawing...
[02/08/2014 - 06:30:06PM] VM is freezing...
[02/08/2014 - 06:30:06PM] VM is frozen
 

 

 

Posted

My guess and mind you this is a guess, is at some point you uninstalled or updated a mod and didn't do a clean save and now you have lose scripts floating around that are getting triggered but not finishing cause the mod is mostly gone.

 

So my question does this happen on a new character? if you make a brand new character and then run them to a spot and do it does it still cause problems?

Posted

Last time I made a new character with all these mods enabled, it crashed pretty often around Riverwood. With the new updates it could be better I suppose, so I'll backup my saves and try a new character.

Posted

Well if you are getting a number of CTD's then it even more sounds like you have some loose scripts likely in a unclean save file.

 

I know when i started adding mods I made the mistake of installing and uninstalling mods and not doing it with clean saves and I ended making a real hash of things getting constant CTD's every so often.

Posted

It was getting CTDs if I tried to have all the mods from the very beginning. Anyways, I'm not too far in, so restarting won't be too bad. Updates may make it crash less this time.

 

EDIT: SOS is claiming the save is dirty upon making a new game. How does that even work?

Posted

Thats a good question. Might want to post that on the SoS forum thread you might get some better help since that seems specific to that mod causing that problem.

Posted

Made another new game after that, no longer complains. Will see how things go.

 

EDIT: It still disables left/right mouse after sex.

 

Log looks a bit different now though.

 

 

 

[02/08/2014 - 10:31:39PM]             [::temp9]: None
[02/08/2014 - 10:31:39PM]             [::NoneVar]: None
[02/08/2014 - 10:31:39PM] VM is thawing...
[02/08/2014 - 10:31:49PM] SOS DetermineSchlongType: absolutely nothing available for this race:  [wolf] raceId=78346
[02/08/2014 - 10:31:49PM] SOS SchlongLess:  entered schlongless state
[02/08/2014 - 10:31:58PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_Enchanted // PlayerStageEnd
[02/08/2014 - 10:31:59PM] SexLab Thread[0] ModEvent: StageStart // StageStart_Enchanted // PlayerStageStart
[02/08/2014 - 10:31:59PM] ERROR: Cannot call HookActors() on a None object, aborting function call
stack:
    [sOS_SetupQuest (23000D62)].sos_setupquest_script.SexLabStageStart() - "SOS_SetupQuest_Script.psc" Line 791
[02/08/2014 - 10:32:15PM] SexLab Thread[0] ModEvent: StageEnd // StageEnd_Enchanted // PlayerStageEnd
[02/08/2014 - 10:32:15PM] SexLab Thread[0] ModEvent: OrgasmStart // OrgasmStart_Enchanted // PlayerOrgasmStart
[02/08/2014 - 10:32:25PM] SexLab Thread[0] ModEvent: OrgasmEnd // OrgasmEnd_Enchanted // PlayerOrgasmEnd
[02/08/2014 - 10:32:25PM] [slamainscr <sla_Main (0B042D62)>]: Seloria can not have orgasm
[02/08/2014 - 10:32:25PM] [slainternalscr <sla_Internal (0B083137)>]: Giant had orgasm date updated
[02/08/2014 - 10:32:25PM] [slainternalscr <sla_Internal (0B083137)>]: Giant got -46 exposure for having orgasm
[02/08/2014 - 10:32:27PM] SexLab Thread[0] ModEvent: AnimationEnd // AnimationEnd_Enchanted // PlayerAnimationEnd
[02/08/2014 - 10:32:27PM] ERROR: Cannot call HookActors() on a None object, aborting function call
stack:
    [sOS_SetupQuest (23000D62)].sos_setupquest_script.SexLabStop() - "SOS_SetupQuest_Script.psc" Line 810
[02/08/2014 - 10:32:27PM] [slnc] [slncMainQuestScript <slncControllerQuest (3D0110DF)>]: OnSexLabAnimationEnd(AnimationEnd, 0, 0.000000, [sslthreadlibrary <SexLabQuestThreadSlots (0703CE6E)>]) Begin
[02/08/2014 - 10:32:27PM] [slnc] [slncMainQuestScript <slncControllerQuest (3D0110DF)>]: Checking actor [Actor < (00000014)>] (has race [Race <HighElfRace (00013743)>] and skin None).
[02/08/2014 - 10:32:27PM] [slnc] [slncMainQuestScript <slncControllerQuest (3D0110DF)>]: Checking actor [Actor < (000BB986)>] (has race [Race <GiantRace (000131F9)>] and skin [Armor < (00048D90)>]).
[02/08/2014 - 10:32:27PM] [slnc] [slncMainQuestScript <slncControllerQuest (3D0110DF)>]: Removing nude suite from actor [Actor < (000BB986)>]
[02/08/2014 - 10:32:27PM] [slnc] [slncMainQuestScript <slncControllerQuest (3D0110DF)>]: Removed item [Armor < (3D0012CE)>] from actor [Actor < (000BB986)>]
[02/08/2014 - 10:32:27PM] [slnc] [slncaddondgscript <slncAddonDG (3E002F9A)>]: AddonDG.slAnimationEndPost() Begin
[02/08/2014 - 10:32:27PM] [slnc] [slncaddondgscript <slncAddonDG (3E002F9A)>]: AddonDG.slAnimationEndPost() End
[02/08/2014 - 10:32:27PM] [slnc] [slncMainQuestScript <slncControllerQuest (3D0110DF)>]: OnSexLabAnimationEnd() End
[02/08/2014 - 10:32:29PM] SexLab Thread[0] ModEvent: ThreadClosed // ThreadClosed_Enchanted // PlayerThreadClosed
[02/08/2014 - 10:32:33PM] VM is freezing...
[02/08/2014 - 10:32:33PM] VM is frozen
[02/08/2014 - 10:32:33PM] Saving game...
[02/08/2014 - 10:32:33PM] VM is thawing...
[02/08/2014 - 10:32:38PM] VM is freezing...
[02/08/2014 - 10:32:38PM] VM is frozen
 

 

  • 4 weeks later...
Posted

I have the same problem. On a completely new save game. Usually switching weapons fixes things but sometimes you are just stuck and disabled.

Posted

I really don't know what would cause that, I was hoping someone with a lot more experience with mods would have stepped in and posted by now.

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