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1 hour ago, traison said:

Texture with a different UV.

 

But that would show in BodySlide/NifSkope you say? Yes, it probably would if everything was configured correctly; also: texturesets.

Any clue how to fix it? Is it a problem with the textures or the mesh itself? No other mesh (aside from boots from same armor) have this problem. I replaced the textures, and the problem still persists.

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I would start by getting More Informative Console and seeing what it has to say about the textures. If the textures it lists do not match those listed in NifSkope then you're most likely dealing with a textureset. If they do match, then, well, this may actually turn out to be quite interesting.

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3 hours ago, traison said:

I would start by getting More Informative Console and seeing what it has to say about the textures. If the textures it lists do not match those listed in NifSkope then you're most likely dealing with a textureset. If they do match, then, well, this may actually turn out to be quite interesting.

Never dealt with texture sets before, but this does seem like it could be the culprit since it doesn't match nifskope. Thanks for the help, I'll look up texture sets and how to work with them.

Capture.JPG

2.JPG

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