Jump to content

Recommended Posts

In short I am creating a new race based on Nord with custom head. If I am only adding custom head .nif and .tri, how can I keep default body?

Is it possible to do it in just SEEDIT, or do I have to add copied body, hands and feet meshes? Textures are also kept default.

 

I managed to spawn in said race, clothes work fine, same as Nord, but body turns invisible when naked. How to solve this?

 

 Also any guide recommendations are appreciated, thanks!

Edited by StarvingMarvin
Link to comment
  • StarvingMarvin changed the title to Help creating a new race?
2 minutes ago, StarvingMarvin said:

how can I keep default body?

 

The body is an armor. Simply reference the same ARMO record from the new RACE.

 

2 minutes ago, StarvingMarvin said:

body turns invisible when naked

 

Probably because the naked body armor hasn't been selected to be used by your custom race. It may be better to create a copy of the naked body armor and edit that instead to minimize the conflict surface area of your mod.

 

3 minutes ago, StarvingMarvin said:

Is it possible to do it in just SEEDIT

 

There's no reason to use the CK for this.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use