NekoNeko76 Posted February 14, 2024 Posted February 14, 2024 (edited) In my attempt to make the 2B follower mod have more dialogue and options, I find when I enable the mod it appears every female human's face gets replaced with 2B's face, except for ghouls. Original mod was also a preset for player character and a replacer/s for Curie Cait and Piper. I am only using meshes and textures from that mod and started with a new blank master. Made companion originally human race then changed her to a custom race as I foresaw an issue of humans using her body parts. So basically she has her own meshes and textures she uses. I disable mod and everyone else goes back to normal. I don't understand why that is happening when there is nothing in my master that does that. All her meshes and textures are also labeled so they don't replace default files. Update: Turned out that CK applied her face/head to 348+ female npc's including synths regardless of her head being only valid for her race. I hate to think what kind of bugs Starfield CK will do. Probably apply Nazeem's face to every npc. Edited February 14, 2024 by NekoNeko76 Found cause.
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