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I've encountered consistent crashes whenever I enter a specific cell. I am assuming this is because of a corrupted mesh but how would I go about finding it out?

 

Looking at that cell in the CK renderwindow causes this

CreationKit_aiEIlpFmpQ.png.4df31c746082c76d290a13319a661cf5.png

 

Logs below

Crash_2024_1_30_10-53-19.txt Crash_2024_1_30_10-59-54.txt Crash_2024_1_30_11-4-27.txt Crash_2024_1_30_11-10-39.txt Crash_2024_1_30_11-21-8.txt

Edited by wareware
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  [ 232]    TESObjectCELL(Name: Wilderness, FormId: 24024F69, File: `Occlusion.esp <- Worldofrudra.esm`)
  [ 236]    TESNPC(Name: 00NP_LvlTempleMonk `Monk`, FormId: 2405466B, File: `Worldofrudra.esm`)

 

Monk actor seems to have a conflict with Worldofrudna mod.

 

[ 236]    TESNPC(Name: 00NP_LvlTempleMonk `Monk`, FormId: 2405466B, File: `Worldofrudra.esm`)

 

Worldofrudna mod or Occlusion mod is causing error.

 

Either search for patches for those mods or disable them.

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