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Random question, traveling bug.


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Have an npc, a child of mine, that has 3 different "traveling" events stuck on them, 2 "traveling to be a hostage" events and 1 "traveling to be a ward", according to the assign guardian window. But I dont see or can't find a way to purge that status. I tried abort_travel_plan [id#] in the console but it spit back the character does not have a travel plan. Is there a console command my google-fu is missing?

Dont know how the kid was sent to be a hostage - mother must have done something? I didnt sign off on it. But the kid wound up stuck in my home county for about 8 years. I've been watching and trying to either end the 'hostage' bit or send them to get an education. They do pop up in the alert window as needing education, but no options are given to select for their guardian. Cant do one from my characters ward window or from the character interaction window. I wound up giving the mother a title then having the mother pass on the land to the kid, hoping that would jog something. Still nada.

Can't imagine with a system that complicated there isnt a debug option to say "stop traveling, clear that event/condition".

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