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ThreadStart() errors in Player joining animations.


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Posted

Upon using spell ,or using Necro option,player doesn't join animation and the NPC starts on it's own. During defeat Player joins animation easily.
Getting error on console command like : ThreadStart() error: cannot start while not in making state.

Please help me fix this.

Posted

First guess, the mod trying to start the animation is not doing it correctly. The thread is in the wrong state when StartThread() is called.

 

It is also possible for a thread to be stuck. Stop all animations from the MCM usually sorts that out. Clean system (also from the MCM) if it doesn't.

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