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ThreadStart() errors in Player joining animations.


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Upon using spell ,or using Necro option,player doesn't join animation and the NPC starts on it's own. During defeat Player joins animation easily.
Getting error on console command like : ThreadStart() error: cannot start while not in making state.

Please help me fix this.

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First guess, the mod trying to start the animation is not doing it correctly. The thread is in the wrong state when StartThread() is called.

 

It is also possible for a thread to be stuck. Stop all animations from the MCM usually sorts that out. Clean system (also from the MCM) if it doesn't.

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