traison Posted November 13, 2022 Posted November 13, 2022 I assume you have some kind of wild horses mod and you want them to work with Creature Framework? Â Since they seem to use the vanilla meshes, yet don't work by default, I'm going to assume that mod uses custom horse races. You'd have to figure out where Creature Framework stores race info and modify that to include the wild horses.
fotox Posted November 13, 2022 Author Posted November 13, 2022 10 hours ago, traison said: I assume you have some kind of wild horses mod and you want them to work with Creature Framework? Â Since they seem to use the vanilla meshes, yet don't work by default, I'm going to assume that mod uses custom horse races. You'd have to figure out where Creature Framework stores race info and modify that to include the wild horses. no it's not a horse mod or anything added it's just the horses you look for when you buy the wild horse map
traison Posted November 14, 2022 Posted November 14, 2022 Oh that has a to be a CC thing. I don't know about that unfortunately, but I'd assume the procedure is the same, ie. check the races in xEdit.
thirstydovahkiin Posted February 13, 2023 Posted February 13, 2023 I know this is an old thread, but: someone here on LL has made a patch to get the Wild Horses CC creation working with Creature Framework and ABC: (If the link doesn't take you straight to the right message, look for a reply by Nessa) 3
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