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Extract Game Assets to Create mods


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It is my first time in mod creating (and first time in any 3d graphical work). I want to create some mods for "Samurai Warriors 5" (There is no mod for this game). I have looked in some tutorials on 3Dmigoto for modding. All of them are about how to create a new mod or change an existing mod using the extracted models and textures, but I couldn't find anything about "How to extract them using 3Dmigoto?". Any help will be appreciated. 

 

P.S.: I have downloaded 3Dmigoto 3.16 from Github. There was a loader .exe file. I changed the loader section of "d3dx.ini" to run the .exe file of samurai warriors. The game launches, but there is a message saying "cannot verify that 3Dmigoto has been running properly". I don't know what to do.

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  • hamidelec changed the title to Extract Game Assets to Create mods

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