darkwingsv Posted April 6, 2011 Posted April 6, 2011 Ok I Just changed a tiny bit Juice and Mucus, renamed they, rebalanced a bit (althou those still are very strong potions especialy on lowerlevels), and the chance to get they, it isnt perfect as the logic the creator used its pretty confusing as well i dont know what some lovers functions do yet if you find the chances are too high the scripts you need change values are: xLoversKzsAddPotionH <- juices xLoversKzsAddPotionS <- sperns/spoiled juices xLoversKzsAddPotionX <- alchemicals All juices have Cure Disease, Cure Paralysis and Cure Poison, dont removed they becouse its just easy to drink this then look into inventory for the same effect ones Juice (Weak) - Restore Health: 10 for 3s Restore Magicka: 15 for 3s Restore Fatigue: 10 for 3s Chance: Around 40-50% Juice (Weak Magicka) - Restore Health: 10 for 3s Restore Magicka: 20 for 3s Restore Fatigue: 20 for 3s Chance: Around 30-40% Juice - Restore Health: 20 for 3s Restore Magicka: 25 for 3s Restore Fatigue: 40 for 3s Chance: Around 25-30% Juice (Magicka) - Restore Health: 15 for 3s Restore Magicka: 40 for 3s Restore Fatigue: 40 for 3s Chance: Around 20-25% Juice (Strong) - Restore Health: 40 for 3s Restore Magicka: 30 for 3s Restore Fatigue: 60 for 3s Chance: Around 13-20% Juice (Strong Magicka) - Restore Health: 25 for 3s Restore Magicka: 60 for 3s Restore Fatigue: 60 for 3s Chance: Around 7-13% These are those gamebreaking potions from before, they are pretty strong, player have around 1 to 2% to receive, but from what i can guess in the codes and also in some test runs, npc having sex whit other npcs almost got one every time becouse its considered as 'companions' or maybe same faction... i know it call a loverscmdcompanion or something like that, not sure what exactly receive but i know its a multipler for the chance to get Juice Alchemical - Restore Health: 35 for 5s Restore Magicka: 35 for 5s Restore Fatigue: 60 for 5s Chance: Around 2% Juice Alchemical Magicka - Restore Health: 30 for 5s Restore Magicka: 60 for 5s Restore Fatigue: 60 for 5s Chance: Around 1% Those are the Sperns, renamed this way for easy on read and to not mix whit others (like sexdarkness and tamago) Spoiled Juice (Weakiest)- Damage Health: 10 , last 90s on weapon Chance: 15-25% Spoiled Juice (Weak) - Damage Health: 20 , last 90s on weapon Chance: 10-15% Spoiled Juice - Damage Health: 35 , last 90s on weapon Chance: 5-10% Spoiled Juice (Strong) - Damage Health: 50 , last 90s on weapon Chance: 5% The Mucus are all whitin a leveledlist, each have a flat 70% chance... so 2x 70% for each mucus, and i know that sometimes a npc/pc can get as much as 5 for each in a single go (its how those scripts update the quest, and i dont have looked deeply into they) This ones is mostly to help alchemists, so if you are a die hard alchemist hardcore rper, dont use, now if you want to spend less time gathering plants just for the sole purpose to raise alchemy, then you could find this helpefull (whit activeinventoryspell or a couple companions that you could get the mucus on their inventory make you focus less on tedious gathering and focus on other stuff.. and well sure the time you would spend to get the mucus could be the same time spend to gather... your call which one you find more fun) All in all, those still can unbalance, less than the original, but could, but if you are playing whit lovers then you know theres alot of stuff that gives buffs, itens, and so on... and i do this mostly for people that explore/adventure a bit more than staying in villages/citys, like the casual 2-5 screws in a visit of 40mim into a town for resuply or get new quests, but if you want to play a whore(both M/F), setting joburg to frenzy, adultplay, bribeguards, yeah you can be rich on lvl 1 in couple hours... lol Download v1: LoversMucusJuice.7z
banished1 Posted July 2, 2012 Posted July 2, 2012 Ok I Just changed a tiny bit Juice and Mucus' date=' renamed they, rebalanced a bit (althou those still are very strong potions especialy on lowerlevels), and the chance to get they, it isnt perfect as the logic the creator used its pretty confusing as well i dont know what some lovers functions do yet if you find the chances are too high the scripts you need change values are: xLoversKzsAddPotionH <- juices xLoversKzsAddPotionS <- sperns/spoiled juices xLoversKzsAddPotionX <- alchemicals All juices have Cure Disease, Cure Paralysis and Cure Poison, dont removed they becouse its just easy to drink this then look into inventory for the same effect ones Juice (Weak) - Restore Health: 10 for 3s Restore Magicka: 15 for 3s Restore Fatigue: 10 for 3s Chance: Around 40-50% Juice (Weak Magicka) - Restore Health: 10 for 3s Restore Magicka: 20 for 3s Restore Fatigue: 20 for 3s Chance: Around 30-40% Juice - Restore Health: 20 for 3s Restore Magicka: 25 for 3s Restore Fatigue: 40 for 3s Chance: Around 25-30% Juice (Magicka) - Restore Health: 15 for 3s Restore Magicka: 40 for 3s Restore Fatigue: 40 for 3s Chance: Around 20-25% Juice (Strong) - Restore Health: 40 for 3s Restore Magicka: 30 for 3s Restore Fatigue: 60 for 3s Chance: Around 13-20% Juice (Strong Magicka) - Restore Health: 25 for 3s Restore Magicka: 60 for 3s Restore Fatigue: 60 for 3s Chance: Around 7-13% These are those gamebreaking potions from before, they are pretty strong, player have around 1 to 2% to receive, but from what i can guess in the codes and also in some test runs, npc having sex whit other npcs almost got one every time becouse its considered as 'companions' or maybe same faction... i know it call a loverscmdcompanion or something like that, not sure what exactly receive but i know its a multipler for the chance to get Juice Alchemical - Restore Health: 35 for 5s Restore Magicka: 35 for 5s Restore Fatigue: 60 for 5s Chance: Around 2% Juice Alchemical Magicka - Restore Health: 30 for 5s Restore Magicka: 60 for 5s Restore Fatigue: 60 for 5s Chance: Around 1% Those are the Sperns, renamed this way for easy on read and to not mix whit others (like sexdarkness and tamago) Spoiled Juice (Weakiest)- Damage Health: 10 , last 90s on weapon Chance: 15-25% Spoiled Juice (Weak) - Damage Health: 20 , last 90s on weapon Chance: 10-15% Spoiled Juice - Damage Health: 35 , last 90s on weapon Chance: 5-10% Spoiled Juice (Strong) - Damage Health: 50 , last 90s on weapon Chance: 5% The Mucus are all whitin a leveledlist, each have a flat 70% chance... so 2x 70% for each mucus, and i know that sometimes a npc/pc can get as much as 5 for each in a single go (its how those scripts update the quest, and i dont have looked deeply into they) This ones is mostly to help alchemists, so if you are a die hard alchemist hardcore rper, dont use, now if you want to spend less time gathering plants just for the sole purpose to raise alchemy, then you could find this helpefull (whit activeinventoryspell or a couple companions that you could get the mucus on their inventory make you focus less on tedious gathering and focus on other stuff.. and well sure the time you would spend to get the mucus could be the same time spend to gather... your call which one you find more fun) All in all, those still can unbalance, less than the original, but could, but if you are playing whit lovers then you know theres alot of stuff that gives buffs, itens, and so on... and i do this mostly for people that explore/adventure a bit more than staying in villages/citys, like the casual 2-5 screws in a visit of 40mim into a town for resuply or get new quests, but if you want to play a whore(both M/F), setting joburg to frenzy, adultplay, bribeguards, yeah you can be rich on lvl 1 in couple hours... lol Download v1: [/quote'] Anyone have any suggestions on where in the load order to put these? Oblivion refuses to load for me if I have either of these activated. I'm not useing a bashed patch and my current load order is Oblivion.esm Beautiful People 2ch-Ed.esm BathingMod_Base.esm Lovers with PK.esm LoversCreature.esm x117race.esm Oblivion Vwalk.esp Colourwheels Sexy Female NPCs.esp Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp DLCShiveringIsles Vwalk.esp DLCShiveringIsles Vwalk DG_DS.esp Player Hunters Fame and Infamy - Hard.esp Crowded Cities 15.esp Crowded Cities 15 Vwalk.esp Crowded Roads Advanced.esp Crowded Roads Advanced Vwalk.esp DLCHorseArmor.esp DLCOrrery.esp DLCOrrery Vwalk.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCMehrunesRazor Vwalk.esp DLCSpellTomes.esp StockClothingArmorHGECnormalD.esp CallSteed3.0a.esp DLCThievesDen.esp DLCThievesDen Vwalk.esp Harvest[Containers].esp Harvest[Containers] - Havok Crates Add-on.esp AdrenalineOblivion-SupportElements.esp AdrenalineOblivion-SpawnElement.esp Tavern-Goers 2.esp Tavern-Goers 2 Vwalk.esp DLCBattlehornCastle.esp DLCFrostcrag.esp DLCFrostcrag Vwalk.esp Knights.esp Knights Vwalk.esp Trolls Under Bridges.esp Betterleveledlists.esp LoversFSE.esp LoversAdultPlayPlus.esp LoversRaperS.esp LoversJoburg.esp LoversJoburgNoDelay.esp LoversBackup2.esp LoversTrueCrime.esp LoversCreature.esp LoversEscapeRapeVPlayer.esp Lovers with PK.esp Stripper.esp BathingMod_Soap.esp BathingMod_Bathroom_Upgrades.esp BathingMod_Placeable_Bathtubs.esp Natural Hunger v2_1 by QF.esp RealSleepExtended.esp MadCompanionshipSpells.esp SetEssentialActors.esp Unequip Broken Armor.esp HumantouchNPC.esp CTAddPose_Le01.esp CTAddPose_OTpair2.esp CTAddPose_glock3.esp 77_Umpa_Animation.esp Goma Pose 9.esp Goma Pose 10.esp Goma Pose 1.esp Goma Pose 11.esp Goma Pose 5.esp Goma Pose 12.esp Goma Pose 2.esp Goma Pose 6.esp Goma Pose 7.esp Goma Pose 4.esp Goma Pose 3.esp Goma Pose 8.esp Goma Pose 15.esp Goma Pose 13.esp Goma Pose 16.esp Goma Pose 14.esp PoseBooks.esp zzEstrus.esp zzContainerTrap English.esp TentaclePlant.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp customminimystic.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Thanks!
llntd79 Posted July 2, 2012 Posted July 2, 2012 I have the exact same issue with this. It seems the version of this mod is very heavily dependent on other mods being active in order to work. Modular Beautiful People is the only requirement I know of for sure which I see by your load order your already running. I personally gave up trying to get this to work, but I did see a thread that lists a new version of this mod that is out. I have not tried it, but I hope you will have better luck there. Check here http://www.loverslab.com/showthread.php?tid=2725&highlight=LoversLoveJuice
banished1 Posted July 3, 2012 Posted July 3, 2012 I have the exact same issue with this. It seems the version of this mod is very heavily dependent on other mods being active in order to work. Modular Beautiful People is the only requirement I know of for sure which I see by your load order your already running. I personally gave up trying to get this to work' date=' but I did see a thread that lists a new version of this mod that is out. I have not tried it, but I hope you will have better luck there. Check here http://www.loverslab.com/showthread.php?tid=2725&highlight=LoversLoveJuice [/quote'] Thanks for the tip. Unfortunately the links in that thread are from shy (RIP). I'll keep looking though.
rylasasin Posted December 22, 2013 Posted December 22, 2013 New Version Both: Proper Translation (it's not much) Mucus: Unnecessary MBP++ and Breakundies requirements removed. LoversMucusJuice.7z
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