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[minecraft] Resource Pack development.


Garthis

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Posted

So I am building a resource pack and as opposed to all my other projects I can show progress on this one. I was tired of resource packs only being for pre 1.16 only or being basically unmodified porn pics replacing textures with no effort spent on making  them work. So I am working on this new one that has more subtle porn additions (Or will at some point) Right now I only have the basics set out for the armor and a lot of work on the default trees. I hope to make a customized texture for all resources in my modded server but that is a long way away. At the moment I need help with certain things. For instance I can't get transparencies to work in minecraft (Don't even know if they are possible) so I want to trick it by removing every other pixel in a much larger texture (I want to make some of the leaves look like inflatables since the tree trunks look like cocks already.) that way it looks transparency in game but I don't want to have to delete by hand every other pixel in a 512x512px texture six times. Is there a Photoshop filter or something that can spoof a transparency on something where only alpha textures are available.

Posted (edited)

Oh I forgot to include the pack. I am starting with Pure BDcraft as a texture base but I plan on replacing every texture.

GrungeBDcraft 512x MC118.zip ps. yes I know it says GrungeBDcraft but the majority of the textures from inside are from pure except for the ones I have altered or replaced.

Edited by Garthis
  • 4 months later...

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