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Convert NiTriShape to BSMeshLodTriShape in a nif?


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Hey guys,

so i tried to take a mesh from fallout 4, altered it with blender, exported it via Nifly Addon, so far so good. Problem now is, that the mesh crashes my game if i try to place it from the building menu. I ruled out the most things which could cause this to my knowledge, now I am only left with one big problem. The main model in the nif of my custom object is "NiTriShapeData", while it should be "BSMeshLodTriShapeData". NifSkope can only convert it to "BSSegmentedTriShape". I know, that the meshlodtrishape consists of three "layers" of shapedatas, what I dont know is, how the bunghole i can convert this.

I would appreciate any kind of help. Really dont know what to search for anymore.

 

 

problem.png.72f8c0220380440abaf123c1ebca9afa.png

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  • 1 month later...

HI man.

Nifly Addon does everything just do not forget to select the TARGET GAME in right side scrolldown window when exporting.

There are options and Fallout 4 included recently i converted the tropical skyrim trees to fallout 4 its great now but the phisics you still must add in nifscope.

You need Blender 3 ( blender-3.0.0-windows-x64)  - https://download.blender.org/release/Blender3.0/ and the latest Nifly (io_scene_nifly.zip) - https://github.com/BadDogSkyrim/PyNifly/releases

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