ITGM Posted January 17, 2022 Posted January 17, 2022 Hello, I been using skysa since it's release, but since few weeks I decided to enable it for NPCs as well. For example for sword moves, I notice that's hkx file with skysa_sword1 won't work for NPCs. You have simply just to rename it to attack_left and attack_right. Anyway I have download Intense Combat that coming with Skysa and added SkySa animations for NPCs as well through fomod. The problem is the attack is coming before NPC actually attacks, I mean when he is about to attack I am getting damaged and staggered. I am getting damage Almost the start of the animation before he even swings his arm. I noticed the gap for Two Handed is big while it's less in One Handed weapon. Any Solution? Hello, I been using skysa since it's release, but since few weeks I decided to enable it for NPCs as well. For example for sword moves, I notice that's hkx file with skysa\_sword1 won't work for NPCs. You have simply just to rename it to attack\_left and attack\_right. Anyway I have download Intense Combat that comes with Skysa and added SkySa animations for NPCs as well through fomod. The problem is the attack is coming before NPC actually attacks, I mean when he is about to attack I am getting damaged and staggered. I am getting damage at the start of the animation before he even swings his arm. I noticed the gap for Two Handed is big while it's less in One Handed weapon. Any Solution?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.