Nathala Posted October 4, 2021 Posted October 4, 2021 So we can set the number of overlays available on the head, hands, body, and feet of the PC in the skse64.ini file in RaceMenu with the "iNumOverlays=" and "iSpellOverlays" values. Once I get my regular suite of mods set up, a lot of overlays can pile onto the player from dirt, blood, injuries, cum, etc. I like to enable scar and/or freckle overlays on my character's body using the Community Overlays from nexus, but every so often they disappear and I have to reapply them through RaceMenu. Other overlays like I mentioned before can also disappear or not appear at all when there are too many overlays applied to the character, so I was just wondering if there was a best practice is for setting the number of overlays so nothing disappears. What should the values be in the ini to get the most possible? Is there a maximum number? How are spell overlays and regular overlays used? Any insight would be appreciated!
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