darkdill Posted May 29, 2013 Posted May 29, 2013 The keyblades that you can get from R0R0N0's mods are nice-looking weapons, but sadly their meshes only work for one-handed weapons. I wanted to use one to replace the look for the Bloodskal Blade (which is two-handed), but it doesn't animate properly when used. Â Anyone think they could make versions of the meshes that are two-handed? Â Note: If R0R0N0 doesn't like this, then I'll drop the request.
bleeks333 Posted May 31, 2013 Posted May 31, 2013 one master-giant-skeleton-key blade would be nice indeed.
Bootaka Posted May 31, 2013 Posted May 31, 2013 open the mesh in NifSkope looks for NiStringExtraData change whatever the txt in there says to "WeaponBack", change the name, save and close NifSkope. Open the CK, open any 2h weapon, change the name, change the .nif path, save. Have fun.
darkdill Posted June 3, 2013 Author Posted June 3, 2013 open the mesh in NifSkope looks for NiStringExtraData change whatever the txt in there says to "WeaponBack", change the name, save and close NifSkope. Open the CK, open any 2h weapon, change the name, change the .nif path, save. Have fun. Wish I'd known that before. Thanks.
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